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NPC Generator

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Advanced [show]


Menny Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She dresses in collared shirts and wears a proper scarf over her head. She has a hunchback. She wears her chestnut hair up in a very large beehive style do. She has gleaming, smiling blue eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She left for the north, certain she would find work there.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Menny Ironhide, Female Gnome Bard 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp.


Social Check DCs


Pelt Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His white fur is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: Pelt hails from a village terrorized by dire rats. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats

Ideals: Gifted. Bonds: Attractive, Job, Enemies. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Pelt Wind, Male Tabaxi Monk 16
Medium (5'10") Tabaxi, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 119 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)18 (+4) 6 (-2)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Sylvan, Druidic, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ella Westcott, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is dressed in an above average manner. Her blonde hair is braided into rings. She has green eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of southern immigrants she idolized her mother. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently she has begun working with bootleggers and crooks.

Motivation: She is wracked by social anxiety; and she has comitted a past crime that haunts her to this day

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Criminal record, Immigrant. Occupation: Actor

Voice: Relaxed voice

Attributes [hide]

Ella Westcott, Female Human Barbarian 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 10 (+0)17 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Vicky Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'9". She wears a robe, a symbol of strength around her neck, and a quarterstaff on her belt, and her gloved hand is found clutching a quarterstaff. Her hair is short and red. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vicky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Dwarven people.

Ideals: Fighting, Artistic, Justice. Flaws: Racist. Bonds: Attractive. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Vicky Cithreth, Female Half-Elf Barbarian 12
Medium (5'9") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 95 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 300 pp. Gold dragon comb with red garnet eye (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Roscoe, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She has a very tight haircut. Her blue eyes lackadaisically let the world flow into them.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Ahlyssa was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Ahlyssa's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Many gnolls want her driven away; and someone believes her a fraud

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Military. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Ahlyssa Roscoe, Female Human Ranger 2
Medium (4'7") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Stealth +0
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 320 gp. 1 Average lock.


Social Check DCs

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