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Advanced [show]


Ghesh Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His crest, while still mostly brass, has prominent grey streaks. His red eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 3 years old his parents immigrated from the west. His psionic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 15 years.

Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Job, Adventurer, Immigrant, Family. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ghesh Wystongjiir, Male Dragonborn Commoner 2
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)13 (+1) 13 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 sp. 2 Smokesticks.


Social Check DCs


Mozikth Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has the majority of his body covered in plate. His green crest is slicked back into a classic pompadour. His gold eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He is compelled to act according to his religious beliefs; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Gifted. Bonds: Religious, Criminal record. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Mozikth Qyxpahrgh, Male Dragonborn Ranger 5
Medium (6'7") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mantus Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who has a large black mantle and cape that has been intricately interwoven into his yellow robe. His purple hair is greasy and uncared for. He has black eyes and a black hat with a yellow feather.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He uses divination through singing.

History: He was born in the east, but his parents moved at a very young age to the west. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mantus took refuge in the ruined castle and found the beat up mace and armor he uses now. He was granted divine powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and an old rival family wants him found

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Mantus Malevolence, Male Tiefling Cleric 8
Medium (6'9") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 16 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 4 (-3)15 (+2) 11 (+0)18 (+4)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1400 gp. Iolite (70 gp). Chrysoprase (70 gp). Fiery yellow corundum (800 gp). Obsidian (6 gp). Golden pearl (60 gp). Aquamarine (400 gp).


Social Check DCs


Havilar Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'6" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her left leg appears badly burned and disfigured. She has done her best to style her bronze crest to look like a famous performer. She wears an eyepatch.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a minor phobia of water and hates getting wet.

History: She was born a particularly ugly child, much to the horror of her parents. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has recently gotten a pet goose that steals things from people.

Motivation: She is terrified, and will act out of fear.

Ideals: Joker. Flaws: Ugly, Fearful. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Havilar Esstyrlynn, Female Dragonborn Adept 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 9
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 13000 sp.


Social Check DCs


Kite Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'2". She wears a fine chain shirt which she covers with pastel colored cloaks and clothing, and her gloved hand is found clutching a mace. She keeps her beige fur in a flapper bob. Her half smiles and yellow eyes are beguiling and draw you in.

Personality: She snorts whenever she laughs or is feeling confident. She uses divination through singing.

History: She served in the navy to pay for her family's outstanding loans. Her arcane abilities were realized during a raid on her village. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: To settle down with her crush; and she's in love

Ideals: Gifted, Persistence. Bonds: Attractive, Military, Has a crush. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Kite Thunder, Female Tabaxi Commoner 5
Medium (6'2") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 4 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)10 (+0) 11 (+0)12 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: Alexandrite (300 gp).


Social Check DCs

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