Three Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'1". She is wearing colorful clothing, dressed as a Sellsword, and her gloved hand is found clutching a sword. Her fur is lavender and very short. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Three is depressed about a lot of things. She tends to be a nihilist. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born at the edge of vast mountains. There was a wharf not far from home where she often wandered off to fish. She's since become an addict/alcoholic.
Motivation: To reunite with her old friends; and to be a brewer again
Flaws: Addict, Depressed. Bonds: Adventurer, Nature, Job. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 19)
Armor Class 13
Hit Points 98 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +5 / 5d8-1, Ranged +9 / 5d8+3, Grapple +3
Possessions: 9000 gp. Azurite (4 gp). Rose (80 gp). Jasper (80 gp). Black opal (1100 gp). Onyx (80 gp). Blue-white diamond (5000 gp). Aquamarine (300 gp). Aquamarine (300 gp). Blue quartz (4 gp). Brown-green garnet (160 gp). Obsidian (4 gp). Aquamarine (300 gp). Iolite (80 gp). Golden yellow topaz (300 gp). 1 Medium magic item. 1 Medium magic item.
Harann Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she likes to wear black tank tops with violet skirt. Her broad hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are gold.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Harann hails from a village terrorized by giants. In her 15th year, her parents were killed by a giants raid, leaving Harann alone in the world. After a stint in an orphanage, she was adopted. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has passion for adventuring and risk; and someone believes her a fraud
Flaws: Ugly, Antagonistic, Shy. Bonds: Adventurer, Enemies. Occupation: Bounty Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Deep green spinel (120 gp).
Shadow Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He is muscular with a powerful set of arms. His fur is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Shadow took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and he's in love
Ideals: Gifted. Flaws: Antagonistic, Addict, Disease. Bonds: Attractive. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 52 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1300 gp. Chrysoprase (30 gp). Bloodstone (30 gp). Aquamarine (300 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alvyn Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. His hair is always cut to a buzz. He has hazel eyes and a blue hat with a green feather.
Personality: Alvyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Alvyn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 14
Hit Points 40 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
Possessions: Smoky quartz (70 gp). Rose (70 gp). Obsidian (4 gp). Sard (70 gp). Rose (70 gp). Eye agate (4 gp). Hematite (4 gp). Chalcedony (70 gp). Jet (90 gp). 1 Medium magic item.
Makaria Clandestine, Female Tiefling [Permalink]
Personal [hide]
Description: She very much looks the part of a Navigator. Her purple hair is drawn into a tight pony tail with a cross scrunchie. Her half smiles and red eyes are beguiling and draw you in.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Makaria was born the youngest of three triplets. She was an apprentice working in her mother's forge. She has worked as a Navigator like her mother before her.
Motivation: Regain custody of her son.
Ideals: Impeccable. Bonds: Job, Attractive, Religious, Family. Occupation: Navigator
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 13 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
