John Darby, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a brown poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Further he is a bit of a stoner and is frequently out of it.
History: Born in the south to a Doctor, John learned a great deal about his mother's area of expertise. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: Wants his loneliness to end; and to be a server again
Flaws: Shy, Addict. Bonds: Job, Adventurer, Has a crush. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 11 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 1100 gp.
Wiggan Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He typically wears red cloth garments or leather armor. His blonde hair is heavily combed to the right. His thin eyebrows rest above his beady violet eyes.
Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the south, but his parents moved at a very young age to the east. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.
Motivation: To pay off his debts.
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Immigrant, Debt. Occupation: Beggar
Voice: Mousy voice
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 6000 cp. Jade (40 gp).
Ratanák Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair, while still mostly blonde, has prominent grey streaks. His eyes are gray.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 18th year, his parents were killed by a giants raid, leaving Ratanák alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Ratanák and his spouse have recently divorced.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he seems to be bored by most things
Ideals: Athletic. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Enemies. Occupation: Banker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 11)
Armor Class 11
Hit Points 45 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp.
Greethen Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his brass crest in a pixie cut. He has gleaming, smiling gold eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Energy wise he seems alert and responsive.
History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, he has sought to make the best of life.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Optimist, Professionalism, Entrepeneur. Bonds: Poor, Criminal record. Occupation: Mortician
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 70 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +10 / 4d8+5, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 3 | 3 | 2 |
Possessions: 3000 gp. Golden yellow topaz (1600 gp). Blue quartz (5 gp). Eye agate (5 gp). Violet garnet (1600 gp). 1 Medium magic item.
Rosamund Nash, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. Her brown hair is knotted and matted. Her hazel eyes peer out from beneath her top grey hat.
Personality: A deeply religious woman she believes everything happens for a reason. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 13th year, her parents were killed by a goblins raid, leaving Rosamund alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and wants to raise her children well
Flaws: Addict. Bonds: Religious, Enemies, Family. Occupation: Butcher
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 150 gp.
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