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NPC Generator

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Advanced [show]


Vonbin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a very good compulsive liar and kleptomaniac.

History: Born to a Navigator, his father struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: To reunite with his absent father; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Criminal record, Poor, Family. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Vonbin Goblinbane, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)11 (+0) 4 (-3)9 (-1)
Skills Acrobatics +4, Insight -1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Zunn Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a top hat to hide his balding. His eyes, though not visible through his cowl, are amber.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small island village. Zunn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Nature, In love. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Zunn Hayley, Male Half-Orc Aristocrat 6
Medium (5'7") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)10 (+0) 14 (+2)4 (-3)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Anselm reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic. Flaws: Impulsive, Antagonistic. Bonds: Rich, Military. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Anselm Barlow, Male Human Cleric 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Ozyman Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. He wears a top hat to hide his balding. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He got into the Weaver business at a young age. As a young adult he joined a group advocating for an improvement in Halfling conditions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Entrepeneur. Flaws: Cynical, Racist. Bonds: Job, Criminal record. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Ozyman Deephollow, Male Halfling Paladin 3
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emma Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a well pressed and immaculate suit (or dress). Her auburn hair is cut short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC; and retire the richest woman in the west

Ideals: Joker, Entrepeneur. Flaws: Shy, Antagonistic. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Emma Ofandrus, Female Half-Elf Paladin 6
Medium (5'9") Half-Elf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Orc, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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