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NPC Generator

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Advanced [show]


Bilbron Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the south, but his parents moved at a very young age to the east. Bilbron was born on a far southern plains where he grew up under the tutelage of his mother, an expert Sculptor. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Immigrant, In love. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Bilbron Wildwander, Male Gnome Expert 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)8 (-1) 12 (+1)15 (+2)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Red-brown spinel (50 gp). Black pearl (400 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Karash Stapleton, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear white tank tops with grey pants. He is an epitome of beauty. His red hair is drawn into a tight pony tail with a cross scrunchie. His eyes, though not visible through his cowl, are hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Karash Stapleton, Male Half-Orc Sorcerer 12
Medium (6'3") Half-Orc, Chaotic Good (CR 12)
Armor Class 7
Hit Points 35 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 11 (+0)13 (+1) 15 (+2)8 (-1)
Skills Insight +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +1 / 3d10-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 300 pp. 1 Minor magic item.


Social Check DCs


Melech Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His hair is short and black. His thin eyebrows rest above his beady black eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Shipwright profession.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He inherited the family business which he has now maintained for 11 years.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he wants revenge against drow

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Religious, Enemies. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Melech Sadness, Male Tiefling Adept 3
Medium (5'7") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)18 (+4) 13 (+1)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 sp.


Social Check DCs


Drusilia Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a colorful flower in her white hair. She wears large thick round spectacles.

Personality: Stoic and calm, she prefers to meditate than take action. She is afraid of women and trembles around them

History: Her mother raised her in a mountain cabin. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Nature, Rich, Religious. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drusilia Ilphelkiir, Female Elf Aristocrat 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)14 (+2) 12 (+1)13 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp.


Social Check DCs


Anne Thackeray, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a grey vest and prefers pastel and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her white hair is singed and shortened. Her ears are large.

Personality: She is almost excessively polite to everyone, even when angry. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born blind and as such lacked many opportunities for work. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Professionalism. Flaws: Ugly, Shy, Disease. Bonds: Mentor. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Anne Thackeray, Female Human Fighter 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 14 (+2)8 (-1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 700 sp.


Social Check DCs

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