Shax Luck, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is typically in her Spy uniform. Her chestnut hair is lengthy and is close to two feet long. Her red eyes peer out from beneath her broad black hat.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her father's forge. She has achieved small success as a Spy.
Motivation: She feels threatened by others; and further expansion of business
Ideals: Athletic, Justice. Flaws: Fearful, Ugly. Bonds: Job. Occupation: Spy
Voice: Stutters
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
Possessions: 40 gp. A pair of silk slippers encrusted with tiny pearls. (120 gp). 1 Climber’s kit.
Gunnloda Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a custom-built plate barding that's adorned with brown lining and desert motifs and is in decent physical shape. Her hair is cut close to her head. She has gleaming, smiling violet eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She always tries to repair and not replace. It was this mentality that drove her into the Spy business.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Like her mother and her sister before her, after school she went straight into learning to become a Spy. She struck the Spy job and began her own company from there.
Motivation: She is content; and wants to open a new tavern
Ideals: Joker, Persistence. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Everburning torch. 2 Alchemist’s fire. 3 Tanglefoot bags. 1 Smokesticks.
Bruz Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His blonde hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. The war was a terrible time for him, and Bruz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Bruz was born with his father's beautiful face. He moved out west to avoid the crime he committed. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Flaws: Depressed. Bonds: Attractive, Criminal record, Military. Occupation: Stableman
Voice: Timid voice
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Just what you see.
Isabella Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She sports yellow clothing, slightly heavier than average wear. Beneath her clothing is a huge mess of scar tissue. Her hair is auburn and curly. She has blue eyes and a yellow hat with a grey feather.
Personality: She snorts whenever she laughs or is feeling confident. She invites people to come help in her community garden.
History: She was born to a criminal king-pin and mafia family After coming to the age of reason, Isabella took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.
Motivation: Many goblins want her driven away; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Philantrophist, Gifted. Bonds: Slave, Criminal record, Enemies. Occupation: Brewer
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Celestial, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 700 gp.
Hoshû Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His hair is blonde and very short. His eyes are green and he is always smoking a pipe.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Priest. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hoshû was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: A deep hatred of illithids; and to be a stylist again
Ideals: Athletic, Philantrophist. Bonds: Enemies, Military, Job. Occupation: Priest
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 11000 sp. Aquamarine (500 gp). 1 Minor magic item.
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