Ilga Gresham, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a white vest and prefers black and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is lengthy and is close to two feet long. She has several tiny aquamarine earrings on each ear.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.
Motivation: She is wracked by social anxiety; and she has money and likes to spend it
Flaws: Ugly, Sensitive, Fearful, Disease. Bonds: Rich. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 8)
Armor Class 11
Hit Points 61 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 50 pp. Alexandrite (200 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skamos Patience, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black coat over a white low-cut shirt, and a broad hat upon his head. He has done his best to style his blue hair to look like a famous performer. He has gleaming, smiling black eyes.
Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born several months after his mother was called into army service. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skamos fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants to get laid; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Bonds: Enemies, Military, Slave, Has a crush. Occupation: Shipwright
Voice: pre-pubescent
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 8)
Armor Class 7
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 15 (+2) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +0 / 2d10-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Pirithin Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His black hair, when down, is lengthy. His violet eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Sold as a small child to a necromancer, Pirithin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out east to avoid the crime he committed. He struck the Priest job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and revenge
Bonds: Enemies, Criminal record, Mentor, Job. Occupation: Priest
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 41 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1100 gp. Red-brown spinel (120 gp). Brown-green garnet (120 gp). Deep blue spinel (1100 gp). Rock crystal (70 gp).
Simon Yardley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is chestnut and very short. His brown eyes dart from person to person.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was always a brilliant, if unscrupulous mind. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur, Logical. Flaws: Insane. Bonds: Rich, Family. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 72 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Druidic, Auran, Celestial
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3100 gp. 1 Minor magic item.
Gorga Cumberbatch, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a cross on it. She wears a colorful flower in her auburn hair. Her eyes are amber and catlike.
Personality: She likes to make people angry or surprised. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gifted student she started as a Fisher, but she got bored and became a Adventurer. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 105 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Aquan
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +5
Possessions: 5000 gp. Blue quartz (11 gp). Blue diamond (4000 gp). Pink pearl (50 gp). Red spinel (50 gp). Jasper (30 gp). Aquamarine (700 gp). Deep blue spinel (700 gp). Citrine (30 gp). White pearl (50 gp). Banded agate (11 gp). Alexandrite (700 gp). Tourmaline (50 gp). Star rose quartz (30 gp). Jade (50 gp). Red garnet (50 gp). Red spinel (50 gp). Chrysoprase (30 gp). Black pearl (700 gp). Blue sapphire (500 gp). Silver pearl (50 gp). Smoky quartz (30 gp). Red spinel (50 gp). Malachite (11 gp). Deep blue spinel (700 gp). 1 Medium magic item.
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