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Salasar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He has a moderate pudge and is not very fit. His long bronze crest is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. Salasar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A powerful brothel owner made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Days after completing his studies, news broke out that his hometown was attacked by orcs. Salasar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Revenge; and he wants to get laid

Flaws: Shy. Bonds: Family, Mentor, Enemies, Has a crush. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Salasar Turnuroth, Male Dragonborn Paladin 7
Medium (6'3") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)6 (-2) 11 (+0)11 (+0)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp.


Social Check DCs


Seven Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear brown clothing when he does not wear armor. His fur is greying and his face has many wrinkles. His eyes are amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a great chef.

History: Seven was born in the south. At a young age he loved to build and create. After coming to the age of reason, Seven took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and sabotage a competitor

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Seven Mirror, Male Tabaxi Fighter 2
Medium (6'0") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 11 (+0)9 (-1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Oda Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a long, blue, dusty cloak. With bright brown hair. Her thin eyebrows rest above her beady violet eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: Oda was born in the west. At a young age she loved to build and create. When Oda reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers

Ideals: Athletic, Persistence. Flaws: Ugly, Racist. Bonds: Family, Military. Occupation: Stableman

Voice: German accent

Attributes [hide]

Oda Sympony, Female Gnome Monk 14
Small (3'2") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 96 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)18 (+4) 11 (+0)13 (+1)
Skills Insight +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Elven, Terran, Dwarven
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 3000 gp. 1 Medium magic item.


Social Check DCs


Verin Belief, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fitting clothing which further accentuates her frame. She wears her purple hair up. Her eyes are white and catlike.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with her god.

History: Verin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Seamstress for hire.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Attractive, Religious, Poor, Job, In love. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Verin Belief, Female Tiefling Rogue 10
Medium (6'3") Tiefling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 66 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)16 (+3) 11 (+0)18 (+4)
Skills Insight +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1300 gp. Gold music box (4000 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs


Oloric Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. He is bald on top and has large black tufts of hair around his ears. He has a dull look in his amber eyes.

Personality: Oloric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered north to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Ugly, PTSD. Bonds: Poor, Religious. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Oloric Stoutale, Male Dwarf Expert 9
Medium (4'2") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 64 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)16 (+3) 9 (-1)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Terran, Celestial
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1300 gp. Tourmaline (130 gp). Alexandrite (300 gp). Aquamarine (300 gp). Eye agate (9 gp). Hematite (9 gp). Banded agate (9 gp). Rose (80 gp).


Social Check DCs

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