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NPC Generator

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Advanced [show]


Ombul Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a red suit, yellow shirt, and white tie. He has a brown handlebar mustache and slicked back brown hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He struck the Barrister job and began his own company from there.

Motivation: He has a crush on the local Scribe; and wants to open a new tavern

Ideals: Impeccable. Flaws: Selfish. Bonds: Nature, Job, Has a crush. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Ombul Goodbarrel, Male Halfling Paladin 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp. Azurite (14 gp). Onyx (30 gp). Deep green spinel (120 gp). Obsidian (14 gp). 1 Minor magic item.


Social Check DCs


Chem Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time. He has done his best to style his red hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chem Reverence, Male Tiefling Aristocrat 8
Medium (6'10") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Murgen Weld, Female Half-Orc [Permalink]

Personal [hide]

Description: A 5'11" northern woman, she wears a black vest and prefers green and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her chestnut hair is singed and shortened. Her thin eyebrows rest above her beady amber eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in the north, but her parents moved at a very young age to the west. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Murgen Weld, Female Half-Orc Paladin 1
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. Chrysoberyl (80 gp).


Social Check DCs


Randal Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is long and unkept. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a wizard, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Randal took refuge in the large cave and found the beat up bow and armor he uses now. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Shy. Bonds: Rich, Job, Mentor, Nature. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Randal Siannodel, Male Half-Elf Warrior 8
Medium (5'7") Half-Elf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)7 (-2) 18 (+4)11 (+0)
Skills Acrobatics +6, Insight +7
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +7

Possessions: 50 pp. Alexandrite (400 gp). Fiery yellow corundum (1300 gp). Peridot (80 gp).


Social Check DCs


Abalaba Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She sports tan clothing, slightly heavier than average wear. She is an epitome of beauty. Her brown hair is heavily combed to the right. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She has a massive crush on the younger sibling of the Barkeep who has hired her part-time. She is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a necromancer, Abalaba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Abalaba grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Abalaba. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Logical. Bonds: Attractive, Has a crush, Mentor, Criminal record. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Abalaba Musgraben, Female Gnome Commoner 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 10 (+0)15 (+2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp.


Social Check DCs

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