Lia Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt, she is not a threatening figure. Her blonde hair is knotted and matted. She has gray eyes and a blue hat with a yellow feather.
Personality: She is mildly Elf supremacist, though she does not identify as such. Animals are drawn to her, and she is able to talk to them.
History: Lia was raised in a hard working conservative environment. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her psionic talents. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Balancing her hectic life and new Scribe responsibilities is difficult; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Racist. Bonds: Job, Enemies, Family. Occupation: Scribe
Voice: American accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 9)
Armor Class 14
Hit Points 64 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 12 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Hugolina Reid, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a simple brown robe with grey stripes complete with hood. Her chestnut hair is unkempt and raggedy. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She enjoys reading and quiet.
History: Hugolina was born the youngest of three triplets. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 8
Hit Points 95 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1
Possessions: 370 pp. Zircon (50 gp). Freshwater pearl (13 gp). Jade (50 gp). Emerald (900 gp). Rose (50 gp). Red-brown spinel (50 gp). Hematite (13 gp). Eye agate (13 gp). Silver pearl (50 gp). Hematite (13 gp).
Uthemar Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright golden hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Uthemar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Uthemar's mother didn't care for him much, and the feeling was mutual. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 44 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Ignan, Auran, Draconic
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Symma Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman dresses like a well dressed Apothecary does. She has styled her chestnut hair well, parting it to the right. Her violet eyes are passionate and lively.
Personality: This woman loves writing and to teach people writing more than just about anything. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a Barkeep, her mother struggled to pay the bills. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has worked as a Apothecary like her mother before her.
Motivation: She doesn't get along with people that don't share her tastes; and expand her business
Ideals: Artistic, Gifted, Impeccable. Bonds: Job, Poor. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 800 sp. Large well-done wool tapestry (200 gp). 1 Masterwork Musical instrument.
Drusilia Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears a blue shirt with thin black vertical stripes and violet pants. She is tall, broad shouldered and powerfully built. Her auburn hair is well kept. She wears a mask on her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Born in the north to a Body Guard, Drusilia learned a great deal about her father's area of expertise. She found a children's book about a Elf Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Drusilia and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Drusilia discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Drusilia fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: An old rival family wants her found; and to reunite with her old friends
Flaws: Disease. Bonds: Enemies, Job, Adventurer, Family. Occupation: Body Guard
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
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