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NPC Generator

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Advanced [show]


Greethen Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His crest is blue and curly. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Addict. Bonds: Poor, Religious, Military. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Greethen Kimbatuul, Male Dragonborn Barbarian 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Religion +5, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Abyssal, Druidic
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 700 sp.


Social Check DCs


Akta Guile, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is dressed in a clean green cloak covering her clean studded leather. Her silver hair is kept up in a ponytail inside a feathered hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: She was born into a rich family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akta fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She uses money and sex appeal to get what she needs; and a strong sense of loyalty to halfling people

Ideals: Passionate, Fighting. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Slave Trader

Voice: Slow speaker

Attributes [hide]

Akta Guile, Female Tiefling Commoner 7
Medium (6'5") Tiefling, Lawful Good (CR 7)
Armor Class 9
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)13 (+1) 13 (+1)7 (-2)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Panana Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries a battered warhammer and tarnished falchion as well. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: Prone to second guessing herself, she comes off as nervous. She plays an instrument quite well.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Panana took refuge in the old dungeon and found the beat up falchion and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Nature, Immigrant. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Panana Oomtrowl, Female Gnome Bard 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 380 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tree Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'2", this woman wears a brown armored body suit, with a simple green line shooting up and back down. Her cinnamon fur is long and unkept. Her eyes are likewise blue.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is afraid of women and trembles around them

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tree grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tree. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Tree Of Ebony, Female Tabaxi Barbarian 10
Medium (6'2") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 115 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Druidic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fivin Lathalas, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'10" and likes to wear ponchos typically of a light blue in addition to tight pants. His red hair is kept up in a ponytail inside a wide-brimmed hat. His gray eyes are passionate and lively.

Personality: Fivin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a plains tribe. Like his father and his brother before him, after school he went straight into learning to become a Painter. He now owns his own business.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Fighting. Bonds: Nature, Job, Enemies. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Fivin Lathalas, Male Elf Warrior 13
Medium (4'10") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 87 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 16 (+3)10 (+0)
Skills Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Fire opal pendant on a fine gold chain (1700 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (170 gp). Jeweled electrum ring (8000 gp). A small bag of saffron. (100 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (2000 gp). Sapphire pendant on gold chain (2000 gp).


Social Check DCs

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