Ownka Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman likes to wear white tank tops with brown skirt. Her white hair is matted, messy, and big. Her eyes are hazel and beady.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Ownka hails from a village terrorized by giants. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the north.
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Miner
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Seere Guile, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Map Maker does. She carries with her a set of greatswords, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her hair is short and brown. This gold eyed northerner is not easily forgotten.
Personality: She is almost excessively polite to everyone, even when angry. She receives visions of the future at random moments
History: Seere was born the youngest of three triplets. A gifted student she started as a Miller, but she got bored and became a Map Maker. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: Further expansion of business; and her relatives are trying to arrange a marriage
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, Family. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 70 gp. 1 Banded mail.
Armara Revile, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who is generally shirtless and showing off her tattooed chest, she is not a threatening figure. She has styled her black hair well, parting it to the left. Her skin is flawless and her gold eyes scan people very quickly.
Personality: Armara wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She has a minor phobia of water and hates getting wet.
History: Gifted from a young age, Armara studied abroad. Like her father and her sister before her, after school she went straight into learning to become a Mercenary. She has drifted from career to career and currently works as a Mercenary.
Motivation: She's looking for her big break; and she is unsatisfied with her job
Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 70 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Celestial, Aquan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 700 gp.
Shava Mystralath, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear blue tank tops with pastel skirt. With wild brown hair. Her blue eyes dart from person to person to random spaces in the air.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She uses divination through singing.
History: She comes from a rich western family. A gifted student she started as a Mason, but she got bored and became a Cartwright. She was granted psionic powers by her dying sister.
Motivation: To be a Mason again; and sabotage a competitor
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Cartwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Nelkin Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His brown hair is kept up in a ponytail inside a deerstalker hat. His eyes, though not visible through his cowl, are hazel.
Personality: His tongue was cut out and he uses sign language. He is an amazing painter.
History: Nelkin was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was granted necromantic powers by his dying sister.
Motivation: Expand his business; and marry his sister to traveling adventurers
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Healer
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Rock crystal (60 gp).
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