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Hunter Sutton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear brown tank tops with tan pants. He wears a top hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the west, but his parents moved at a very young age to the north. After coming to the age of reason, Hunter took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better village for his children.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Ideals: Gifted, Optimist. Bonds: Immigrant, Adventurer, Enemies. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Hunter Sutton, Male Human Ranger 7
Medium (6'0") Human, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1100 gp. Fiery yellow corundum (1100 gp). Citrine (40 gp). Lapis lazuli (15 gp). Alexandrite (1300 gp). 1 Minor magic item.


Social Check DCs


Lone Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears rags and sports a simple walking cane. She sports a flattop fur cut. Her copper eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Lone was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lone took refuge in the old dungeon and found the beat up halberd and armor she uses now. She now spends her time doing works of charity.

Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her brother

Ideals: Athletic, Optimist, Philantrophist. Bonds: Poor, Family, Nature. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Lone Thundercloud, Female Tabaxi Monk 8
Medium (5'11") Tabaxi, Lawful Good (CR 8)
Armor Class 9
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Goblin
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Andraste Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears a worn and beaten armor. She is tall, broad shouldered and powerfully built. She has no hair. Her eyes are blue and she is always smoking a pipe.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful brothel owner made her what she is. Through the years after Andraste was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Andraste's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Andraste Iranapha, Female Elf Sorcerer 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 14 (+2)4 (-3)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Mara Waite, Female Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned female is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is tall, broad shouldered and powerfully built. She wears her white hair up in a very large beehive style do. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Courier, her mother struggled to pay the bills. Her mother was a soldier and died while she was still young. Mara was left her mother's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Disease, Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Mara Waite, Female Half-Elf Commoner 6
Medium (5'2") Half-Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)10 (+0) 14 (+2)11 (+0)
Skills Arcana +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Gold dragon comb with red garnet eye (1700 gp). Old masterpiece painting (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Maegan Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She is typically in her Ploughman uniform. She carries a battered nunchaku and tarnished scimitar as well. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village she learned the ways of the warrior from her mother. A gifted student she started as a Seamstress, but she got bored and became a Ploughman. She struck the Ploughman job and began her own company from there.

Motivation: Balancing her hectic life and new Ploughman responsibilities is difficult; and to be a seamstress again

Ideals: Fighting, Extrovert. Flaws: Selfish. Bonds: Job. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Maegan Nimblefingers, Female Halfling Sorcerer 5
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 26 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: Just what you see.


Social Check DCs

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