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Advanced [show]


Alberich Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He carries with him a set of monstrous two handed axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his hazel eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.

History: Born in a small village he learned the ways of the warrior from his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Optimist. Bonds: Religious, Nature, Adventurer. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Alberich Helcral, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 10 (+0)8 (-1)
Skills History +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp. 1 Healer’s kit.


Social Check DCs


Tordek Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Tordek's first love is himself. His second love is also himself. He has a minor phobia of water and hates getting wet.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Fighting. Flaws: Fearful. Bonds: Poor. Occupation: Miller

Voice: German accent

Attributes [hide]

Tordek Battlehammer, Male Dwarf Druid 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)8 (-1) 11 (+0)4 (-3)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 130 gp. Tourmaline (150 gp). Banded agate (7 gp). 1 Superior lock.


Social Check DCs


Moon Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His yellow fur is knotted and matted. His blue eyes lackadaisically let the world flow into them.

Personality: Moon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north to a Mayor, Moon learned a great deal about his father's area of expertise. A gifted student he started as a Seamstress, but he got bored and became a Mayor. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a seamstress again

Ideals: Extrovert, Philantrophist. Flaws: Addict. Bonds: Job, Slave. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Moon Mist, Male Tabaxi Fighter 6
Medium (5'4") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)18 (+4) 8 (-1)11 (+0)
Skills Insight +2, Performance +3
Senses Passive Perception 9
Languages Common, Abyssal, Goblin, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Mori, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. She wears her golden hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. A true patriot, Joan would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs; and she wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Rich, Attractive, Military, Immigrant. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Joan Mori, Female Human Bard 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)10 (+0) 14 (+2)10 (+0)
Skills Athletics +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 4000 sp.


Social Check DCs


Euphemia Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is typically in her Healer uniform. Her golden hair has been sun bleached extensively. Her hazel eyes are passionate and lively.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a criminal king-pin and mafia family She was an apprentice working in her mother's forge. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Job, Criminal record. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Euphemia Warmwater, Female Halfling Wizard 12
Small (2'11") Halfling, True Neutral (CR 12)
Armor Class 13
Hit Points 27 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 16 (+3)16 (+3)
Skills Performance +7, Religion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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