Aerdeth Fasharash, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'2" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is still thick. He has a tattooed face.
Personality: He has always had a great fascination with Human culture. He is frequently practicing swordplay.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.
Motivation: He has a crush on the local Fortune-teller; and he wants nothing more than to rejoin the army
Flaws: Racist, Antagonistic. Bonds: Military, Rich, Has a crush. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Undercommon
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 120 gp.
Paymon Fear, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'11", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is smooth and relatively long. His eyes are silver and catlike.
Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing music.
History: His mother raised him in a mountain cabin. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has never given up on his music dream.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Artistic. Flaws: Impulsive. Bonds: Nature, In love, Criminal record. Occupation: Crown-heir
Voice: Whispers
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Cloak In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a brown poncho over his likewise colored trousers and shirt. His lavender fur is still thick. His yellow unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He struck the Animal Trainer job and began his own company from there.
Motivation: Expand his business.
Ideals: Athletic. Flaws: Disease. Bonds: Guardian, Job, Rich. Occupation: Animal Trainer
Voice: Low range voice
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp.
Sekhmet Torment, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears silk and lounges about seductively. Her hair is cut close to her head. She has black eyes and a black hat with a white feather.
Personality: She is overprotective of those who hire her services. She is a very good compulsive liar and kleptomaniac.
History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. Being a Sage kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To protect her home.
Ideals: Entrepeneur. Bonds: Attractive, Guardian, Criminal record. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Goblin, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1200 gp. Freshwater pearl (14 gp). Pink pearl (150 gp). Bloodstone (60 gp). Coral (150 gp).
Mardred Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears baggy grey pantaloons and a tan scarf. She has wavy black hair. Her green eyes dart from person to person to random spaces in the air.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She plays an instrument quite well.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Artistic. Flaws: Sensitive. Bonds: Rich. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!
