Mary Eastoft, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is dressed in an above average manner. Her white hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Ideals: Philantrophist, Logical. Bonds: Attractive, Rich, Adventurer. Occupation: Locksmith
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 60 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp).
Rimmon Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is wearing colorful clothing, dressed as a Actor. He wears a small hat to hide his balding. His eyes are white and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Actor. He is lazy, self-centered, vain, and jealous.
History: He was born into a rich family. Rimmon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Actor.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and to get a good night's sleep
Flaws: Selfish, Insomniac. Bonds: Job, Rich, Adventurer. Occupation: Actor
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Giant, Goblin
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 2000 sp. Golden pearl (110 gp). Rich purple corundum (1500 gp). 1 Minor magic item. 1 Minor magic item.
Oriel Haley, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who likes to wear grey tank tops with violet skirt. She wears a top hat to cover her moderate length silver hair. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She is very quiet and rarely speaks above a whisper. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to loving parents in a slum to the east. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day
Flaws: Shy, Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Body Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Oskar Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. He has dyed his greying black hair a little too much giving a sharp black color. He has a dull look in his brown eyes.
Personality: A skeptical and narcissistic man, Oskar's first love is himself. His second love is also himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Fighting, Impeccable, Justice, Gifted. Bonds: Attractive, Criminal record. Occupation: Tailor
Voice: Jittery and nervous
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 19 (+4) | 15 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Millicent Hadley, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing the road beaten gear of a warrior. Her moppish golden hair is in a traditional bowl cut. She has gray eyes and a brown hat with a tan feather.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She also hits on women, regardless of circumstances.
History: Gifted from a young age, Millicent studied abroad. She found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To reunite with her old friends; and she has a crush on the local animal trainer
Ideals: Fighting, Athletic, Gifted. Flaws: Secretive. Bonds: Has a crush, Adventurer. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 24000 sp. Brown-green garnet (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!