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NPC Generator

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Advanced [show]


Emmeline Kelsey, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has golden hair. Her violet eyes are slightly larger than normal.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She comes from a rich northern family. A gifted student she started as a Blacksmith, but she got bored and became a Beggar. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is terrified, and will act out of fear; and she's looking for her big break

Ideals: Justice. Flaws: Fearful. Bonds: Adventurer, Rich, Job. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Emmeline Kelsey, Female Human Rogue 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Athletics +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. Silver comb with moonstones (100 gp).


Social Check DCs


Delebean Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his greataxe ready. His chestnut hair is heavily combed to the right. His blue eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a wizard, Delebean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Seamstress.

Motivation: To be a Guard again; and he has money and likes to spend it

Ideals: Fighting, Joker. Bonds: Job, Mentor, Rich. Occupation: Seamstress

Voice: Pronounces difficult words wrong

Attributes [hide]

Delebean Daergel, Male Gnome Barbarian 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Druidic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Delg Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Delg was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Delg's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and to get a good night's sleep

Flaws: Antagonistic, Insomniac. Bonds: Rich, Attractive. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Delg Daerdahk, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0

Possessions: 140 pp.


Social Check DCs


Dazzazn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his right hand. He has copper crest. His eyes are a pleasant gold.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As long as the job gets done he does not care how it got done.

History: The child of a Brewer, who enjoyed hunting, Dazzazn was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Dazzazn never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Opinionated, Professionalism, Logical. Bonds: In love. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dazzazn Tiammanthyllish, Male Dragonborn Warlock 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)13 (+1) 17 (+3)9 (-1)
Skills Religion +3, Stealth +1
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 2400 sp. 1 Silver holy symbol. 1 Average lock. 1 Simple lock.


Social Check DCs


Senteq Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. His skin is fair and his fingers are delicate and long. He has no hair. He has a dull look in his blue eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Religious. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Senteq Daergel, Male Gnome Aristocrat 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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