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NPC Generator

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Advanced [show]


Ridaro Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and is dressed in earthy colors with a blue and black handkerchief worn on her right side. She has moderate length blonde hair. She wears round tiny glasses practically rammed into her face.

Personality: She has a massive crush on the younger sibling of the Barkeep who has hired her part-time. She believes the world needs to unite to get rid of giants once and for all.

History: She was born a particularly ugly child, much to the horror of her parents. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a crush on the local Mason.

Flaws: Ugly, Racist. Bonds: Has a crush, Enemies, Adventurer. Occupation: Barkeep

Voice: Soft and melodious

Attributes [hide]

Ridaro Wasanthi, Female Elf Aristocrat 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)15 (+2) 16 (+3)5 (-3)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Mary Warwick, Female Human [Permalink]

Personal [hide]

Description: She wears just a grey suit. She has a moderate pudge and is not very fit. Her black hair is long and unkept. Her eyes are violet.

Personality: She never swears and excessively uses polite adverbs when speaking. She enjoys reading and quiet.

History: Her mother raised her in a mountain cabin. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and she is wracked by social anxiety

Ideals: Optimist, Logical. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Mary Warwick, Female Human Bard 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)17 (+3) 10 (+0)12 (+1)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 150 gp.


Social Check DCs


Lewis Bradley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is renowned for his bright brown suits and hats. His top hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: He was raised in a forest tribe. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Lewis's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a guard and was forced into it by his family

Ideals: Justice, Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Lewis Bradley, Male Human Warlock 2
Medium (6'5") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)5 (-3) 11 (+0)10 (+0)
Skills Arcana -1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 10000 cp.


Social Check DCs


Kilvar Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many yellow ritualistic tattoos. He is wearing colorful clothing, dressed as a Gardener. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Kilvar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Cynical. Bonds: Military, Mentor, Job. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Kilvar Morigak, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)15 (+2) 13 (+1)7 (-2)
Skills Insight +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. His white fur is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Lone enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Lone was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and wants to work out more often

Ideals: Optimist, Athletic. Flaws: Hedonist. Bonds: Rich, Attractive. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Lone In the Wind, Male Tabaxi Paladin 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 9 (-1)18 (+4)
Skills Intimidation +6, Stealth +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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