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NPC Generator

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Advanced [show]


Hubert Yardley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy grey suit. His black hair has been sun bleached extensively. He has several tiny ruby earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Rich, Family. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Hubert Yardley, Male Human Aristocrat 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Chaedi Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. With bright silver hair. Her eyes are likewise green.

Personality: Always inclined to offer people food she seems plenty friendly. She does not trust anyone and sleeps with one eye open.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carpenter arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Chaedi was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Chaedi's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Rich. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Chaedi Qualanthri, Female Half-Elf Warrior 3
Medium (5'3") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Thamior Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He keeps his chestnut hair in a flapper bob. His hazel eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he seems to be bored by most things

Ideals: Athletic. Flaws: Mundane. Bonds: Rich, Job, Enemies. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Thamior Mellerelel, Male Elf Wizard 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points -2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 900 sp.


Social Check DCs


Tree Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear pastel tank tops with black skirt. Her orange fur is kept up in a ponytail inside a small hat. She is very pretty but has cold, dead eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Gifted. Bonds: Attractive, Poor. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Tree Of World, Female Tabaxi Wizard 2
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 60 pp. Rose (20 gp).


Social Check DCs


Falkrunn Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. She wears an eyepatch.

Personality: A skeptical and narcissistic woman, Falkrunn's first love is herself. Her second love is also herself. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born several months after her father was called into army service. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Falkrunn took refuge in the ruined castle and found the beat up sword and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Military, Nature. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Falkrunn Foamtankard, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)12 (+1) 16 (+3)5 (-3)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: A roughly beaten golden orb (70 gp). Silver comb with moonstones (300 gp).


Social Check DCs

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