Silgre Westcott, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears a custom-built plate barding that's adorned with white lining and desert motifs. She has shaved her head bald. She has a dull look in her hazel eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: From birth she was tutored by a cruel and relentless mentor. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: She is currently in port desperately looking for someone to get her out; and doesn't want to be a brewer and was forced into it by her family
Ideals: Disciplined, Philantrophist. Bonds: Mentor, Family, Slave. Occupation: Brewer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 17)
Armor Class 8
Hit Points 122 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +4 / 5d4-2, Grapple +2
Possessions: 3000 gp. Jeweled anklet (3000 gp). Silver comb with moonstones (500 gp). An abacus with copper, silver and gold markers (70 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Gold and topaz bottle stopper cork (1600 gp). A delicate silver chain set with a tourmaline (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Gold cup set with emeralds (2000 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1600 gp). A silver and pearl hairclip (40 gp). Solid gold idol (900 gp). Gold dragon comb with red garnet eye (1600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Fire opal pendant on a fine gold chain (2100 gp). Solid gold idol (900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Adelard Blackwood, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears baggy brown pantaloons and a red scarf. He sports a flattop hair cut. He has amber eyes and a brown hat with a red feather.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wants a kiss; and he is a bit of a kleptomaniac
Ideals: Artistic, Extrovert. Bonds: Rich, Criminal record, Has a crush. Occupation: Masseuse
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 19 (+4) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 30000 cp. 1 Minor magic item.
Conrad Tyndall, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length silver hair. His green eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Interpreter father left him crippled. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To unite with his brother; and he has a crush on the local interpreter
Flaws: Shy, Fearful, Disease. Bonds: Has a crush, Family. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
Vassago Love, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has moderate length black hair. His ears are large.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He now mingles about in high society.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to prove his worth to the world
Ideals: Athletic, Optimist. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 30 pp. Blue quartz (5 gp).
Diggory Clinton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears just a grey suit, and a wedding ring on his left hand. His white hair is matted, messy, and big. His brown eyes are slightly larger than normal.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to loving parents in a slum to the north. He made a point of taking high paying jobs and getting most of it up front. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Diggory never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: A need for knowledge about a nearby landmark; and he feels threatened by others
Flaws: Ugly, Fearful. Bonds: In love, Adventurer, Poor. Occupation: Marshal
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: Onyx (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
