Wrenn Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a tan armored body suit, with a simple green line shooting up and back down. His Stetson hat is riddled with cuts and holes. He has a dull look in his gray eyes.
Personality: Prone to second guessing himself, he comes off as nervous. Wrenn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Wrenn was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Shy, Hedonist. Bonds: Military. Occupation: Baker
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Myev Bradly, Female Half-Orc [Permalink]
Personal [hide]
Description: She very much looks the part of a Animal Trainer. Her hair is black and very short. She has green eyes and a black hat with a yellow feather.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the north, but her parents moved at a very young age to the east. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant, Military. Occupation: Animal Trainer
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: Just what you see.
Boddynock Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his silver hair up. His hazel eyes dart from person to person.
Personality: Boddynock wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with music.
History: The child of a Fisher, who enjoyed hunting, Boddynock was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to gnomish people
Ideals: Disciplined, Artistic. Flaws: Racist. Bonds: Nature, Religious. Occupation: Knight
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 300 gp. Tiger eye turquoise (12 gp). Peridot (40 gp). Aquamarine (300 gp). Chrysoberyl (70 gp). 1 Minor magic item.
Reynard Kimberley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a tight fitting brown shirt and pants, marred by chocolates. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears round tiny glasses practically rammed into his face.
Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He is lazy and tries to find solutions quickly.
History: The child of western immigrants he idolized his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's in love; and to settle down with his crush
Flaws: Ugly, Lazy, Insane. Bonds: Has a crush, Immigrant. Occupation: Body Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 8 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
Possessions: 100 gp.
Olgoth Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a white tunic with black highlights, and long white pants that bunch up around his shoes. His hair is chestnut and curly. He has a tattooed face.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing singing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gifted student he started as a Sellsword, but he got bored and became a Marshal. He has never given up on his singing dream.
Motivation: An old rival family wants him found; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Bonds: Enemies, Job, Family. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp.
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