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Advanced [show]


Valafar Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of the four houses of cards around his neck, and a pickaxe on his belt and is in decent physical shape. His white hair is lengthy and is close to two feet long. His gold eyes peer out from beneath his deerstalker black hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Valafar studied abroad. He was taken as a slave by a traveling circus and forced to perform He was granted druidic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Joker, Gifted. Flaws: Addict. Bonds: Slave. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Valafar Quiet, Male Tiefling Paladin 8
Medium (6'8") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)18 (+4) 15 (+2)16 (+3)
Skills History +7, Persuasion +6
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Elven, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Gummen, Male Gnome [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears silk and lounges about seductively. His black hair is still thick. His eyes are likewise gray. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a necromancer, Seebo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Seebo and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Seebo Gummen, Male Gnome Fighter 6
Small (3'4") Gnome, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 29 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 800 gp. Eye agate (13 gp).


Social Check DCs


Naamah Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears green trousers with black and brown striped suspenders. She wears various colorful collared shirts. She sports a flattop hair cut. Her gold eyes dart from person to person to random spaces in the air.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not trust anyone and sleeps with one eye open.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent mother

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Rich, Family. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Naamah Larceny, Female Tiefling Fighter 4
Medium (6'1") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Golden pearl (90 gp).


Social Check DCs


Damaia Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her white hair, when down, is lengthy. Her black eyes peer out from beneath her top black hat.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with a lost civilization.

History: Damaia was born with her father's beautiful face. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she's looking for her big break

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer, Attractive. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Damaia Mercy, Female Tiefling Fighter 8
Medium (5'10") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +2

Possessions: 300 gp. Tiger eye turquoise (12 gp). Deep blue spinel (700 gp).


Social Check DCs


Donella Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing colorful clothing, dressed as a Apothecary and is in decent physical shape. She has styled her black hair well, parting it to the right. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born the only child of a wealthy merchant. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She inherited the family business which she has now maintained for 8 years.

Motivation: Wants her loneliness to end; and she'd like to take her coworkers down a peg

Ideals: Joker, Entrepeneur. Bonds: Attractive, Job, Family, Has a crush. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Donella Gobblefirn, Female Gnome Expert 3
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs

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