Pelt Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a pastel costume with the symbols of luck on her torso. Her yellow fur is matted, messy, and big. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is afraid of women and trembles around them
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying brother.
Motivation: Dwarven compassion; and she desires power and/or immortality
Ideals: Justice, Artistic, Gifted. Flaws: Ugly, Shy. Occupation: Tailor
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 12000 sp. Chrysoprase (60 gp). Golden pearl (120 gp). Onyx (60 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item.
Bilga Beitz, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is short and golden. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As long as the job gets done she does not care how it got done.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 12th year, her parents were killed by a orcs raid, leaving Bilga alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Bilga was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Her religion dominates her actions.
Ideals: Athletic, Professionalism. Flaws: Selfish. Bonds: Religious, Enemies. Occupation: Apothecary
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Carlin Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is dressed in a clean tan cloak covering her clean studded leather. Her hair is brown and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She inherited the family business which she has now maintained for 15 years.
Motivation: She is unsatisfied with her job; and she's repulsed by the pc
Flaws: Selfish, Antagonistic. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 9000 sp. Tourmaline (100 gp). Golden yellow topaz (800 gp). Malachite (5 gp).
Ekemon Hate, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'7". He sports green clothing, slightly heavier than average wear. He keeps his silver hair in a flapper bob. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ekemon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist, Logical. Flaws: Addict. Bonds: Immigrant, Nature. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Dwarven, Gnome
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Ahinar Solvenstein, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a violet coat. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is cut short. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She has always had a great fascination with Tabaxi culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She struck the Fortune-teller job and began her own company from there.
Motivation: Money/treasure; and balancing her hectic life and new fortune-teller responsibilities is difficult
Ideals: Joker. Flaws: Racist. Bonds: Nature, Job, Rich. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 10)
Armor Class 7
Hit Points 36 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 3d6-1, Ranged +1 / 3d6-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 17000 sp. 1 Minor magic item.
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