Veloptima Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She wears professional attire. She has wavy blonde hair. Her eyes are likewise brown.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. Some 2 years later her spouse died after the birth of her son. Heartbroken, Veloptima never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wants to work out more often; and retire the richest woman in the south
Ideals: Disciplined, Entrepeneur, Athletic. Bonds: Attractive, In love. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 23000 sp.
Jarsali Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her golden hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are green and catlike.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At some point she was captured by illithids and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want her driven away; and she wants nothing more than to rejoin the army
Ideals: Impeccable. Bonds: Attractive, Military, Slave, Enemies. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: Just what you see.
Druuk Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: Overbrimming with self-confidence, Druuk isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of a Brewer, who enjoyed hunting, Druuk was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He would like to get married and retire; and money/treasure
Ideals: Impeccable. Flaws: Impulsive. Bonds: Nature, Rich, Has a crush. Occupation: Cartwright
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Brown-green garnet (100 gp). Bloodstone (60 gp). Malachite (13 gp). Lapis lazuli (13 gp). 1 Minor magic item.
Thervan Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a violet and white robe with the hood down. His chestnut hair is greasy and uncared for. He has a tattooed face.
Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Thervan and his spouse have recently divorced.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Antagonistic, Addict, Insane. Occupation: Architect
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnoll, Terran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 50 pp. Deep blue spinel (300 gp). Violet garnet (300 gp). Aquamarine (300 gp). Peridot (70 gp).
Hoglik Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and beady.
Personality: Hoglik speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Hoglik was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Poor, Adventurer, Criminal record. Occupation: Apothecary
Voice: Rolls R's
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp.
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