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NPC Generator

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Advanced [show]


Nuraval Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. His black hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Nuraval was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Insane, Selfish. Bonds: Rich, Enemies. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Nuraval Ironfist, Male Dwarf Adept 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)9 (-1) 11 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Fire opal pendant on a fine gold chain (600 gp). Old masterpiece painting (600 gp). 4 Smokesticks.


Social Check DCs


Marbas Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He is physically well-built. His chestnut hair is long and unkept. His eyes are likewise black.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can't help but pocket interesting objects he comes across

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Marbas was left his father's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Passionate. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Marbas Loyalty, Male Tiefling Monk 8
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 24 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)16 (+3) 13 (+1)15 (+2)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghesh Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a dagger. His Stetson hat is riddled with cuts and holes. His gold eyes peer out from beneath his Stetson green hat.

Personality: Aggressive, abrasive, and angry, Ghesh embodies much of what other species detest in the Dragonborns. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Ghesh took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is greedy; and to clean up the streets

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Guardian. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Ghesh Yarjerit, Male Dragonborn Barbarian 13
Medium (6'7") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 66 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 8 (-1)13 (+1) 5 (-3)18 (+4)
Skills Athletics +8, Insight +1
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +1

Possessions: 3000 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). Large well-done wool tapestry (400 gp). A delicate brass dragon egg (60 gp). Sapphire pendant on gold chain (2000 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (900 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a tight fitting brown shirt and pants. He has a penchant for wearing a ring with an oversized jet on his right hand. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Slave. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Baern Ironfist, Male Dwarf Warrior 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Trynnicus Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely green suit with violet socks and a vest with buckled shoes. His red crest is smooth and relatively long. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trynnicus was born in the south. At a young age he loved to build and create. He worked as a nervous Knight and found it very stressful. He has drifted from career to career and currently works as a Knight.

Motivation: To be a Gardener again; and he is unsatisfied with his job

Ideals: Professionalism, Philantrophist, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Trynnicus Ophinshtalajiir, Male Dragonborn Expert 19
Medium (6'1") Dragonborn, Lawful Neutral (CR 19)
Armor Class 10
Hit Points 114 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills History +7, Performance +9
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +2

Possessions: 3000 gp. Tiger eye turquoise (7 gp). Brown-green garnet (130 gp). Carnelian (20 gp). Freshwater pearl (7 gp). Violet garnet (1100 gp). Star rose quartz (20 gp). Bloodstone (20 gp). Jasper (20 gp). Carnelian (20 gp). Rose (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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