Bilga Home, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her auburn hair has been sun bleached extensively. She is baby faced.
Personality: She is extraordinarily eccentric. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Joker. Flaws: Insane, Disease, PTSD. Occupation: Sculptor
Voice: Indian accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 700 sp. Moss agate (10 gp). 1 Masterwork Common Melee.
Lilith Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. Her blue hair is lengthy. She has white eyes and a green hat with a tan feather.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She feeds upon the attention of others.
History: Lilith was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Mayor. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To get a good night's sleep; and to be a marshal again
Ideals: Logical. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Kite Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on her belt. She has dyed her greying beige fur a little too much giving a sharp beige color. Her face is scarred and worn.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: The child of a Actor, who enjoyed hunting, Kite was taken on many hunting expeditions. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Flaws: Ugly, Emotional. Bonds: Poor, Family, Nature. Occupation: Sailor
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 3 (-4) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +6
Possessions: Just what you see.
Two Llamas Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a robe, a symbol of death around her neck, and a lance on her belt, and is pretty ugly. Her black fur is singed and shortened. She wears round tiny glasses practically rammed into her face.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Further she is a bit of a stoner and is frequently out of it.
History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it; and she's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Bonds: Rich. Occupation: Shepherd
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Full Plate.
Vicky Bradley, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has wavy silver hair. She tend to wears goggles to shield her eyes.
Personality: She can speak with the recently deceased. She invites people to come help in her community garden.
History: When she was but 5 years old her parents immigrated from the west. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Ideals: Gifted, Philantrophist. Bonds: Immigrant, Family. Occupation: Farmer
Voice: German accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 pp. 2 Holy water.
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