Bertram Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a blue scarf, and he perpetually has his warhammer ready. His tied-back hair is silver. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Bertram was born in the south. At a young age he loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Bertram's homeland. Bertram decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption
Ideals: Fighting, Persistence. Flaws: Depressed, Hedonist. Bonds: Immigrant. Occupation: Spy
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 45 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Emerald (500 gp). 1 Minor magic item.
Shane Shirley, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His white hair is knotted and matted. His eyes are likewise hazel.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Body Guard.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Bonds: Rich, Slave, Job. Occupation: Body Guard
Voice: Booming voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 30 pp. Pink pearl (50 gp).
Gurdis Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is an epitome of beauty. Her blonde hair is cut short. Her violet eyes lackadaisically let the world flow into them.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Gurdis was raised in a hard working conservative environment. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town working and never settling down anywhere, but has fallen for a local Farmer. She hasn't told them the truth, but wants to settle down with them.
Motivation: A deep hatred of brigands; and balancing her hectic life and new architect responsibilities is difficult
Flaws: Secretive. Bonds: Attractive, Job, Mentor, Has a crush, Enemies. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 64 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 19 (+4) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 400 gp. Alexandrite (800 gp). Fire opal (600 gp). Black pearl (800 gp).
Everard Ashton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Brewer uniform. He carries a battered longbow and tarnished flail as well. His black hair is kept up in a ponytail inside a wide-brimmed hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He is obsessed with his god.
History: Gifted from a young age, Everard studied abroad. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Gifted. Bonds: Job, Religious, Adventurer. Occupation: Brewer
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Koth Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears white painted combat armor at almost all times. He wears his white hair up in a very large beehive style do. His half smiles and blue eyes are beguiling and draw you in.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He feeds upon the attention of others.
History: Koth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Koth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Koth. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Disciplined. Bonds: Attractive, Poor, Criminal record. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 4 (-3) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 40 pp.
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