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NPC Generator

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Advanced [show]


Morgran Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light grey in addition to tight pants. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is black, silky, and of moderate length. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.

History: When he was but 7 years old his parents immigrated from the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Professionalism, Fighting. Flaws: Shy. Bonds: Rich, Attractive, Immigrant. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Morgran Dankil, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Rosalind Kendal, Female Human [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her dagger. Her blonde hair is well kept. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is able to make almost anything out of random pieces of junk.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of her daughter; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Entrepeneur. Bonds: Family. Occupation: Baker

Voice: Sounds elderly

Attributes [hide]

Rosalind Kendal, Female Human Warrior 2
Medium (5'1") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)10 (+0) 18 (+4)10 (+0)
Skills Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Vicky Harley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many white ritualistic tattoos. She tends to wear a large brown jacket. Her white hair is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: She is overprotective of those who hire her services. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When she was but 6 years old her parents immigrated from the west. She found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: She feels the way she acts is they only way to get by in the world; and she wants to meet her childhood hero

Ideals: Impeccable. Bonds: Guardian, Rich, Immigrant, Adventurer. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Vicky Harley, Female Human Wizard 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)7 (-2) 9 (-1)10 (+0)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Joser Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his long golden hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Disciplined, Justice. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Joser Sunmeadow, Male Halfling Druid 16
Small (3'1") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 139 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)18 (+4) 12 (+1)17 (+3)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnome, Undercommon, Auran
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 11000 gp. Deep green spinel (110 gp). Jet (110 gp). Brown-green garnet (110 gp). Star ruby (800 gp). Azurite (13 gp). Chalcedony (40 gp). Chrysoberyl (110 gp). Golden yellow topaz (900 gp). Smoky quartz (40 gp). Violet garnet (900 gp). Emerald (800 gp). Coral (110 gp). Rhodochrosite (13 gp). Amethyst (110 gp). Moonstone (40 gp). Carnelian (40 gp). Moss agate (13 gp). Amber (110 gp). Chalcedony (40 gp). Star rose quartz (40 gp). Peridot (40 gp). Violet garnet (900 gp). Eye agate (13 gp). 1 Medium magic item.


Social Check DCs


Aym Torment, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her long purple hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is obsessed with a lost civilization.

History: Aym was born in the west. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Tiefling conditions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Enemies, Adventurer. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Aym Torment, Female Tiefling Fighter 8
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 39 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)17 (+3) 12 (+1)11 (+0)
Skills Intimidation +3, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1600 gp. Aquamarine (1200 gp). Black pearl (1200 gp). Deep blue spinel (1200 gp). Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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