Verna Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is typically in her Sculptor uniform. She has a very tight haircut. Her eyes are hazel and beady.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She also has developed a complete distrust of the Painter profession.
History: Born to a Painter, her mother struggled to pay the bills. A gifted student she started as a Painter, but she got bored and became a Sculptor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Sculptor
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
Possessions: 2000 gp. Large well-done wool tapestry (100 gp). Finely wrought small gold bracelet (70 gp). Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Jeweled electrum ring (5000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver ewer (70 gp). A small bag of saffron. (70 gp). Finely wrought small gold bracelet (70 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Gold and topaz bottle stopper cork (1000 gp). Black velvet mask with numerous citrines (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item. 1 Medium magic item.
Anbera Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'9" and wears a grey shirt with thin blue vertical stripes and brown pants. She wears her blonde hair up. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is skeptical of what others tell her and is slow to trust.
History: She served in the navy to pay for her family's outstanding loans. At a young age her mother died while driving off some drow. Her father being the stubborn sort decided to stay and helped train her in nunchaku use. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Many drow want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military, Enemies. Occupation: Tailor
Voice: Hissing voice
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 120 gp. 1 Breastplate.
Uzza Reverence, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a wide-brimmed hat to hide her balding. She has a tattooed face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born in the south, but her parents moved at a very young age to the west. From there she went from mercenary job to mercenary job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Meet up once more with her childhood friend; and she is greedy
Ideals: Persistence. Flaws: Fearful. Bonds: Rich, Immigrant, Adventurer. Occupation: Ploughman
Voice: Russian accent
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp.
Orla Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she typically wears tan cloth garments or leather armor. Her hair is chestnut, silky, and of moderate length. Her eyes are hazel and she is always smoking a pipe.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered music. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and she's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Animal Trainer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Nutae Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, wearing tan shirts, loose pants, and blazers most of the time. His black hair is styled in orderly dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Nutae was born the youngest of three triplets. Through the years after Nutae was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Nutae's mother didn't care for him much, and the feeling was mutual. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Nutae never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Doesn't want to be a Mercenary and was forced into it by his family.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, In love, Family. Occupation: Mercenary
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 4 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 gp.
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