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Advanced [show]


Huru Westbrook, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an entirely white suit with grey socks and a vest with buckled shoes. Her brown hair is long and unkept. This gray eyed westerner is not easily forgotten.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. As long as the job gets done she does not care how it got done.

History: Born to a pair of adventurers, Huru grew up listening to her mother's many stories. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: She's looking for her big break.

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer. Occupation: Masseuse

Voice: Sensual and smooth

Attributes [hide]

Huru Westbrook, Female Half-Orc Ranger 5
Medium (4'8") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Black pearl (800 gp). Violet garnet (800 gp). Amethyst (90 gp). Blue star sapphire (1300 gp).


Social Check DCs


Aline Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dark leathers with embroidery. She has dyed her greying golden hair a little too much giving a sharp golden color. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like her father and her sister before her, after school she went straight into learning to become a Sage. She has worked as a Sage like her father before her.

Motivation: Sabotage a competitor.

Ideals: Athletic, Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aline Harper, Female Half-Elf Commoner 8
Medium (5'9") Half-Elf, True Neutral (CR 8)
Armor Class 8
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Infernal, Terran
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Meriele Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She is wearing a long, tan, dusty cloak. She has a hunchback. Her black hair is singed and shortened. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is business-like. She takes instructions and follows them to the letter. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Meriele was left her father's suit of armor and trained in its use and care. She left for the east, certain she would find work there.

Motivation: Find a way to reverse the transformation of her brother; and to reunite with her absent father

Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: Military, Immigrant, Family. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Meriele Qualanthri, Female Elf Sorcerer 2
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 800 sp.


Social Check DCs


Dain Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in brown turtlenecks beneath a grey coat with green slacks. His chestnut hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: Retire the richest man in the west; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Dain Durthane, Male Dwarf Bard 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 63 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Nature +5, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 200 pp. Gold music box (3000 gp). A delicate silver chain set with a tourmaline (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Solid gold idol (700 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Orsik Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a grey and white handkerchief worn on his right side. His red hair is kept up in a ponytail inside a small hat. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Dyer in town.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Rich, Immigrant, Enemies. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Orsik Caebrek, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +3, History +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs

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