Katherine Jacobs, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a grey collared shirt and brown skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her whole body is exceptionally muscular. She wears her black hair up. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born to a poor family in the city she treasured whatever gifts she got. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Healer. She now owns her own business.
Motivation: Nothing but the best is good enough for her; and to be a bellfounder again
Ideals: Impeccable. Bonds: Immigrant, Attractive, Job, Poor. Occupation: Healer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 300 sp. Amethyst (90 gp).
Flask In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His lavender fur, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He works hard and plays hard.
History: Flask was born with his father's beautiful face. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in scimitar use. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Attractive, Enemies. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 5 (-3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
Possessions: 400 gp.
Heward Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. He has done his best to style his chestnut hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Heward was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Flaws: Cynical, Secretive, PTSD, Insane. Bonds: Job. Occupation: Navigator
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1000 sp. Smoky quartz (70 gp). Lapis lazuli (11 gp). Star rose quartz (70 gp). Rose (70 gp).
Immeral Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying red hair a little too much giving a sharp red color. His hazel eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He comes from a rich western family. A gifted student he started as a Tailor, but he got bored and became a Merchant. He struck the Merchant job and began his own company from there.
Motivation: He is greedy; and sabotage a competitor
Flaws: Shy. Bonds: Rich, Attractive, Job. Occupation: Merchant
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 4 (-3) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Merihim Trust, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'7", this man wears a custom-built plate barding that's adorned with black lining and desert motifs. He wears a colorful flower in his dark red hair. His eyes are likewise gold. His teeth are white and perfect.
Personality: Prone to second guessing himself, he comes off as nervous. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Tiefling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.
Motivation: He wants to meet his childhood hero; and he is greedy
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 2000 sp. Banded agate (13 gp). Blue sapphire (400 gp).
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