Right-Handed Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. His orange fur is thinning but still full. His yellow unseeing eyes seem to look past you.
Personality: He is business-like. He takes instructions and follows them to the letter. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of northern immigrants he idolized his mother. Right-Handed was born on a far northern desert where he grew up under the tutelage of his mother, an expert Knight. He used his abilities to travel the world and help people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Professionalism, Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Knight
Voice: French accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 18)
Armor Class 13
Hit Points 38 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
Possessions: 17000 gp. Obsidian (10 gp). White pearl (140 gp). Onyx (40 gp). Citrine (40 gp). Violet garnet (500 gp). Azurite (10 gp). Chrysoprase (40 gp). Black pearl (500 gp). Iolite (40 gp). Fire opal (1600 gp). Banded agate (10 gp). Fire opal (1600 gp). Jade (140 gp). Jasper (40 gp). Aquamarine (500 gp). Moss agate (10 gp). Rhodochrosite (10 gp). Black pearl (500 gp). Zircon (40 gp). Golden pearl (140 gp). Banded agate (10 gp). Amber (140 gp). Rhodochrosite (10 gp). Lapis lazuli (10 gp). Rich purple corundum (1600 gp). Banded agate (10 gp). Deep green spinel (140 gp). Iolite (40 gp). Red garnet (140 gp). Citrine (40 gp). Jasper (40 gp). Black pearl (500 gp). 1 Medium magic item. 1 Medium magic item.
Gaaki Kitchur, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her left hand. She keeps her brown hair in a pixie cut. She has brown eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She plays an instrument quite well.
History: Her mother raised her in a mountain cabin. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has never given up on her singing dream.
Motivation: She feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice, Artistic. Flaws: Fearful. Bonds: In love, Nature. Occupation: Bowyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Silver pearl (130 gp).
Edge Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. He has a penchant for wearing a ring with an oversized opal on his right hand. His fur is white and very short. He has gleaming, smiling copper eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. Edge was born on a far southern desert where he grew up under the tutelage of his mother, an expert Barrister. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Optimist. Bonds: Rich, Military, Immigrant, Criminal record. Occupation: Barrister
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 44 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 11000 sp. Aquamarine (900 gp). Red spinel (40 gp). Deep blue spinel (900 gp). Alexandrite (900 gp). Jade (40 gp). Aquamarine (900 gp). Amethyst (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pikar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His Stetson hat is riddled with cuts and holes. His fierce brown eyes like to dwell on things.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pikar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Criminal record, Rich. Occupation: Armorer
Voice: Stutters
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 5 (-3) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Everburning torch. 2 Tanglefoot bags. 4 Thunderstones.
Pearl Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears red trousers with blue and black striped suspenders. She wears various colorful collared shirts. She is bristling with hidden weapons, mostly quarterstaffs and sickles. Her golden hair is well kept. Her face is covered beneath a completely black helmet.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Pearl was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She has decided she is irredeemable.
Ideals: Joker. Flaws: Depressed. Bonds: Criminal record, Family. Occupation: Fisher
Voice: Slurs words
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp.
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