Aust Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man wears a yellow shirt with thin tan vertical stripes and green pants. His clothes are grease stained in places. His moppish chestnut hair is in a traditional bowl cut. His eyes are violet and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A strong sense of loyalty to Elven people.
Flaws: Shy, Racist. Bonds: Poor, Immigrant, Military. Occupation: Priest
Voice: Posh accent
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Burgell Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is red and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Overbrimming with self-confidence, Burgell isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the north
Ideals: Entrepeneur, Impeccable. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Unemployed
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 20 (+5) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Druidic, Elven, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Golm Clayton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a white collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His white hair is still thick. He has gray eyes and a white hat with a tan feather.
Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.
History: Golm was raised in a hard working conservative environment. He was an apprentice working in his father's forge. By chance he met his brother recently and the two have been together since.
Motivation: To settle down with his crush; and he would like to get married and retire
Ideals: Gifted. Flaws: Shy. Bonds: Job, Family, Has a crush. Occupation: Banker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 130 gp. Eye agate (6 gp). Violet garnet (200 gp). 7 Acid flasks.
Antinua Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is an epitome of beauty. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. Her face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Antinua isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She went to a religious school and was inspired by the priests there in charitable deeds. She has never given up on her writing dream.
Motivation: She has a rivalry with the Church that dominates her actions; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Artistic. Bonds: Attractive, Religious. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
Bimpnottin Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears rags and sports a simple walking cane. She is muscular with a powerful set of arms. Her brown hair is drawn into a tight pony tail with a skull scrunchie. She has a tattooed face.
Personality: She is fixated on the number 74. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to a criminal king-pin and mafia family Her father was a soldier and died while she was still young. Bimpnottin was left her father's suit of armor and trained in its use and care. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Insane, Greedy. Bonds: Poor, Criminal record, Military. Occupation: Courier
Voice: Sore throat, cough
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 7 (-2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Sardonyx (20 gp). Rose (20 gp). Iolite (20 gp). Blue quartz (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!


