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NPC Generator

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Advanced [show]


Astar Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man wears very tight pants and wife beaters, though occasionally he sports a black coat. He sports a flattop hair cut. He has a tattooed face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great joy in being the best Interpreter in town.

History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Ideals: Athletic. Bonds: Attractive, Job, Rich, Slave. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Astar Clandestine, Male Tiefling Expert 8
Medium (5'1") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 13 (+1)18 (+4)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tattered old clothes. His fur is greying and his face has many wrinkles. He has amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Spring enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Hedonist. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Spring Fang, Male Tabaxi Aristocrat 4
Medium (6'3") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Krimp Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his black robe and has his shortspear always slung over his shoulder. His top hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Krimp does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted arcane powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Krimp Branson, Male Half-Orc Rogue 7
Medium (5'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)7 (-2) 16 (+3)6 (-2)
Skills Intimidation +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. Tiger eye turquoise (10 gp). Coral (80 gp). Rock crystal (40 gp). Tiger eye turquoise (10 gp). 1 Minor magic item.


Social Check DCs


Lezre Davenport, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears bulky white painted plate armor. She is muscular with a powerful set of arms. Her chestnut hair is knotted and matted. Her face is scarred and worn.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born to loving parents in a slum to the north. In her 14th year, her parents were killed by a dire rats raid, leaving Lezre alone in the world. After a stint in an orphanage, she was adopted. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Poor, Criminal record. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Lezre Davenport, Female Half-Orc Paladin 4
Medium (6'5") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Nedda Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She always tries to repair and not replace. It was this mentality that drove her into the Engraver business.

History: A powerful necromancer made her what she is. She was an apprentice working in her mother's forge. She was granted martial powers by her dying sister.

Motivation: To reunite with her absent mother; and wants to raise her children well

Ideals: Persistence, Gifted. Bonds: Job, Mentor, Family. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Nedda Goldfound, Female Halfling Wizard 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)15 (+2) 6 (-2)10 (+0)
Skills Athletics +3, History +5
Senses Passive Perception 8
Languages Common, Halfling, Giant, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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