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NPC Generator

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Advanced [show]


Five Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized jet on his left hand. He has done his best to style his cinnamon fur to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Five is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Five took refuge in the large cave and found the beat up club and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker. Bonds: Attractive, Rich, Family, Nature. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Five Wing, Male Tabaxi Commoner 10
Medium (5'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +5

Possessions: 1900 gp. Chrysoprase (50 gp). Moonstone (50 gp). Blue sapphire (500 gp). Azurite (11 gp). Deep blue spinel (700 gp).


Social Check DCs


Jak Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a white and grey robe with the hood down. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. After a long history of fighting, Jak and his spouse have recently divorced.

Motivation: To unite with his brother; and regain custody of his daughter

Flaws: Ugly, Antagonistic. Bonds: In love, Family, Immigrant. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Jak Swiftwhistle, Male Halfling Wizard 11
Small (3'3") Halfling, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 29 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)12 (+1) 16 (+3)19 (+4)
Skills Investigation +5, Stealth +7
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 800 gp.


Social Check DCs


Hupe Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his golden hair up in a very large beehive style do. His blue eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and he feels threatened by others

Flaws: Ugly, Depressed, Fearful, Mundane. Bonds: Religious. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Hupe Quickstep, Male Halfling Aristocrat 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)9 (-1) 10 (+0)7 (-2)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: Tiger eye turquoise (12 gp). Fire opal (1200 gp). Blue quartz (12 gp). Tourmaline (80 gp). 1 Half-Plate. 1 Full Plate. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Ernest Riley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He has a long auburn beard with little hanging trinkets. He has gray eyes and a brown hat with a grey feather.

Personality: He never swears and excessively uses polite adverbs when speaking. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the west, but his parents moved at a very young age to the north. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Athletic, Optimist. Bonds: Criminal record, Immigrant, Family. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Ernest Riley, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills History +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Helja Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has shaved her head bald. She wears an eyepatch.

Personality: This woman loves singing and to teach people singing more than just about anything. She also hits on women, regardless of circumstances.

History: She was born in the south. Helja was born on a far southern desert where she grew up under the tutelage of her father, an expert Dyer. She has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. She hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with her crush.

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Has a crush. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Helja Frostbeard, Female Dwarf Rogue 6
Medium (3'9") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 47 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)17 (+3) 7 (-2)12 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Terran, Draconic
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: Golden yellow topaz (1400 gp).


Social Check DCs

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