Irann Quinten, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a yellow coat over a green low-cut shirt, and a feathered hat upon her head. Her golden hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.
Personality: Irann is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was always a brilliant, if unscrupulous mind. She was an athlete and attended two major summer competitions. She never won. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Extrovert, Optimist, Logical. Bonds: In love. Occupation: Priest
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.
Elysande Chance, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fancy violet dress. She has a moderate pudge and is not very fit. Her chestnut hair has been sun bleached extensively. Her amber eyes are passionate and lively.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is an amazing painter.
History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Elysande took refuge in the large cave and found the beat up mace and armor she uses now. She now travels the world, in search of power and loot.
Motivation: To share knowledge with the world; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Joker, Gifted, Logical. Bonds: Attractive, Nature, Adventurer. Occupation: Tailor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Goblin, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1000 sp. Gold and topaz bottle stopper cork (900 gp). Sapphire pendant on gold chain (900 gp). Finely wrought small gold bracelet (100 gp).
Diesa Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her red hair is long and unkept. Her eyes are violet.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Diesa grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end; and obtaining odd cultural halfling artifacts is her passion
Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Sailor
Voice: Soothing and warm
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 20 (+5) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. 1 Masterwork Uncommon Weapon.
Azaki Withrethin, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is bald on top and has large auburn tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: To reunite with his absent mother.
Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Butcher
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 4)
Armor Class 15
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 21 (+5) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +7 / 1d10+5, Grapple +5
Possessions: 20000 cp. Coral (120 gp). Carnelian (40 gp).
Tawna Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her black hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Abrasive and pushy, she has a hard time making friends. Energy wise she seems alert and responsive.
History: Tawna was born the youngest of three triplets. She worked as a nervous Locksmith and found it very stressful. She ran away from her former home and has been making her living as a Locksmith for the past few years.
Motivation: To be a Crown-heir again; and a deep hatred of brigands
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Family, Job, Enemies. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Red-brown spinel (110 gp).
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