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NPC Generator

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Advanced [show]


Frug Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. He has a penchant for wearing a ring with an oversized amber on his left hand. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He has worked as a Shoemaker like his father before him.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Flaws: Shy, Hedonist, Disease. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Frug Nucklestamp, Male Gnome Expert 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Antinua Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear yellow pants and tee shirts. Her golden hair is still thick. She has blue eyes.

Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. She is harsh and unforgiving.

History: She was born in the east, but her parents moved at a very young age to the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has never given up on her music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new blacksmith responsibilities is difficult

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Antinua Nailo, Female Half-Elf Fighter 3
Medium (4'11") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)12 (+1) 9 (-1)12 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork manacles. 1 Bullseye lantern.


Social Check DCs


Akmen Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is slicked back into a classic pompadour. His black unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Shoemaker, who enjoyed hunting, Akmen was taken on many hunting expeditions. Cursed with unlife at a very young age, Akmen has worked very hard to control his curse. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Philantrophist, Optimist. Flaws: Disease. Bonds: Poor, Nature. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Akmen Sage, Male Tiefling Bard 2
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 4 (-3)11 (+0)
Skills Perception -1, Survival -1
Senses Passive Perception 9
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 30 pp. 1 Half-Plate.


Social Check DCs


Rohesia Fawcett, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. She is bristling with hidden weapons, mostly sais and halberds. Her hair is silver and curly. She has gray eyes and a brown hat with a pastel feather.

Personality: Cocky and sure of herself, she believes she is the best Map Maker born in the past three hundred years. She receives visions of the future at random moments

History: The child of a Cartwright, who enjoyed hunting, Rohesia was taken on many hunting expeditions. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job.

Ideals: Gifted. Bonds: Criminal record, Job, Nature, Religious. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Rohesia Fawcett, Female Human Expert 6
Medium (5'2") Human, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp. A roughly beaten golden orb (80 gp).


Social Check DCs


Eberk Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fancy grey suit. He has moderate length silver hair. He has gleaming, smiling violet eyes.

Personality: Aggressive, abrasive, and angry, Eberk embodies much of what other species detest in the Dwarves. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Eberk lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He doesn't get along with people that don't share his tastes; and to unite with his brother

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Eberk Bloodkith, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1300 sp.


Social Check DCs

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