Andraste Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she tends to wear a large violet jacket. Her auburn hair is knotted and matted. She is baby faced.
Personality: Abrasive and pushy, she has a hard time making friends. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: A powerful wizard made her what she is. She helped her mother out around the business and became quite the natural. She's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: Retire the richest woman in the south; and balancing her hectic life and new interpreter responsibilities is difficult
Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Mentor, Job. Occupation: Interpreter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 170 gp. 3 Acid flasks.
Anselm Remington, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is drawn into a tight pony tail with a cross scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Sold as a small child to a slaver, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his dancing dream.
Motivation: He's repulsed by the PC.
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Slave Trader
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 56 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp. Sard (60 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gell Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long brown hair is drawn into a two foot long braid. His eyes are a pleasant violet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When he was but 6 years old his parents immigrated from the east. Gell was born on a far eastern forest where he grew up under the tutelage of his father, an expert Guard. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 9)
Armor Class 12
Hit Points 55 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Silver pearl (130 gp). Sard (60 gp). Deep green spinel (130 gp). Sard (60 gp). Violet garnet (1600 gp). Jasper (60 gp). Banded agate (13 gp).
Kathra Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears silk and lounges about seductively. Her hair is golden and curly. She has violet eyes and a grey hat with a brown feather.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village she learned the ways of the warrior from her mother. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has never given up on her dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic, Extrovert, Fighting. Bonds: Attractive, Nature. Occupation: Adventurer
Voice: Gruff and masculine
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Great Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She carries with her a set of greatswords, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has styled her yellow fur well, parting it to the right. Her blue unseeing eyes seem to look past you.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Philantrophist, Artistic. Flaws: Ugly, Disease. Occupation: Courier
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 7 (-2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3200 sp.
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