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NPC Generator

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Advanced [show]


Harriet Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a white armored body suit, with a simple blue line shooting up and back down. She has dyed her greying golden hair a little too much giving a sharp golden color. Her thin eyebrows rest above her beady brown eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not trust anyone and sleeps with one eye open.

History: Harriet was raised in a hard working conservative environment. Her childhood dream was to be a Brewer, but she was a colossal failure. She ran away from her former home and has been making her living as a Priest for the past few years.

Motivation: To be a Brewer again; and she is unsatisfied with her job

Flaws: Ugly, Depressed, Insomniac. Bonds: Job. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Harriet Underfoot, Female Halfling Adept 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Elven, Aquan, Ignan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs


Leucis Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is lengthy and is close to two feet long. His black eyes peer out from beneath his wide-brimmed black hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has built up a small fortune and can afford his own way.

Motivation: He is content; and he is greedy

Flaws: Shy, Mundane. Bonds: Attractive, Rich, Job. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Leucis Enigma, Male Tiefling Druid 8
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)17 (+3) 12 (+1)18 (+4)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Goblin, Elven, Terran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 10000 sp. A roughly beaten golden orb (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp).


Social Check DCs


Travok Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. His hair is white and very short. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the north, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Gifted, Athletic. Bonds: Adventurer, Immigrant, Poor. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Travok Morigak, Male Dwarf Adept 4
Medium (4'1") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 6 (-2)11 (+0)
Skills Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp.


Social Check DCs


Thervan Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He carries with him a set of monstrous two handed axes on his belt, each one with a emerald on the hilt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thervan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Thervan Berevan, Male Half-Elf Cleric 6
Medium (5'6") Half-Elf, True Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Arcana +3, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 90 pp. Rose (50 gp).


Social Check DCs


Naal Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. His tied-back hair is golden. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Naal was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Naal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Naal Xistsrith, Male Elf Rogue 6
Medium (5'0") Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)8 (-1) 8 (-1)16 (+3)
Skills Deception +6, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp.


Social Check DCs

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