Mozfel Shipley, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. His red hair is still thick. His hazel eyes have a joyful gleam in them most of the time.
Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He pushes his goals aggressively. He is also a coward if confronted.
History: A powerful necromancer made him what he is. Like his mother and his brother before him, after school he went straight into learning to become a Banker. He ran away from his former home and has been making his living as a Banker for the past few years.
Motivation: Find a way to reverse the transformation of his brother; and he's attracted to the pc
Flaws: Fearful. Bonds: Has a crush, Mentor, Job, Family. Occupation: Banker
Voice: Low range voice
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 4 (-3) | 16 (+3) | 5 (-3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 4000 cp. Lapis lazuli (5 gp). 1 Simple lock. 1 Disguise kit.
Yurgunn Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting clothing which further accentuates her frame. She has wavy chestnut hair. Her green unseeing eyes seem to look past you.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: The child of western immigrants she idolized her father. When Yurgunn reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She then took over the family business and is one of the better Guard for hire.
Motivation: She doesn't get along with people that don't share her tastes; and expand her business
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Immigrant, Military. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Euron Honor, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a green collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His hair is blue, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his mother. In his 13th year, his parents were killed by a drow raid, leaving Euron alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Euron was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Someone believes him a fraud; and revenge
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Roofer
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
Possessions: Just what you see.
Harbek Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears grey trousers with violet and green striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His head has been shaved. His face is scarred and worn.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also hits on women, regardless of circumstances.
History: He was born in a small forest village. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and to settle down with his crush
Flaws: Ugly, Terse. Bonds: Has a crush, Nature, Immigrant. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.
Heather Beitz, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears baggy brown pantaloons and a black scarf. Her brown hair is greasy and uncared for. She wears crescent spectacles with a black brim.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She left for the east, certain she would find work there.
Motivation: She is compelled to act according to her religious beliefs; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job, Religious. Occupation: Spice Merchant
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 58 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 30 pp. Moonstone (50 gp). Star rose quartz (50 gp). Star rose quartz (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!


