Great Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is renowned for her bright pastel dresses and hats. Her deerstalker hat is riddled with cuts and holes. She wears large thick round spectacles.
Personality: She has always had a great fascination with Half-Elven culture. She also is a firm believer in the womanly ideal.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Due to her spouse's obsession with being a Painter they were divorced and she won custody of their son. She worked as a Fisher, and she later adopted a second son.
Motivation: She's in love; and she's attracted to the pc
Flaws: Ugly, Racist, Impulsive. Bonds: Military, Family, Has a crush. Occupation: Fisher
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 1 Average lock. 1 Bullseye lantern.
Williamina Soames, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is dressed in a clean brown cloak covering her clean studded leather. Her long white hair is drawn into a two foot long braid. Her skin is flawless and her gray eyes scan people very quickly.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born to loving parents in a slum to the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Beggar they were divorced and she won custody of their son. She worked as a Shoemaker, and she later adopted a second son.
Motivation: Wants to raise her children well; and doesn't want to be a shoemaker and was forced into it by her family
Ideals: Athletic, Artistic. Bonds: Attractive, Family, Poor. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnoll, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1900 sp. 1 Masterwork Common Melee.
Riswynn Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a well pressed and immaculate suit (or dress). Her silver hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Riswynn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. Riswynn is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She is a Succubi in disguise. She has had some formal writing training, and achieved minor success. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero; and marry her sister to traveling adventurers
Ideals: Artistic. Bonds: Immigrant, Attractive, Family, Adventurer. Occupation: Mercenary
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp.
Enialis Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is also unnaturally pale. He wears his hair in dreadlocks. His eyes are likewise blue.
Personality: Eccentric and domineering, Enialis will drive conversation. He believes the world needs to unite to get rid of illithids once and for all.
History: Gifted from a young age, Enialis studied abroad. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Revenge.
Ideals: Extrovert, Gifted. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Marshal
Voice: Low range voice
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Alexandrite (900 gp).
Gormogord Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his tan robe. He has a moderate pudge and is not very fit. His red hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Fearful. Bonds: Rich, Has a crush. Occupation: Interpreter
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 16)
Armor Class 12
Hit Points 92 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +7
Possessions: 300 pp. Aquamarine (700 gp). Peridot (50 gp). Golden yellow topaz (700 gp). Coral (130 gp). Iolite (50 gp). Emerald (1500 gp). Violet garnet (700 gp). Golden yellow topaz (700 gp). Onyx (50 gp).
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