Gynnie Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is smooth and relatively long. She wears large thick round spectacles.
Personality: She is very quiet and rarely speaks above a whisper. She would rather hide behind her crafts than deal with other people.
History: She was born in the south. Brilliant and gifted she never wanted to apply herself. She has never given up on her poetry dream.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Server
Voice: Slurs words
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 8)
Armor Class 12
Hit Points 43 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 6 (-2) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Giant, Orc, Ignan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1000 gp. Blue sapphire (1100 gp). Alexandrite (1200 gp). Red-brown spinel (140 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolen Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears tan cloth garments or leather armor. He is bald on top and has large golden tufts of hair around his ears. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.
History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Ideals: Disciplined. Flaws: Ugly, Addict, Insomniac. Bonds: Immigrant. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2800 sp. Alexandrite (800 gp). 1 Masterwork Common Ranged Weapon.
Dabbledob Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has no hair. He has several tiny aquamarine earrings on each ear.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Animals are drawn to him, and he is able to talk to them.
History: The child of southern immigrants he idolized his father. He struck it rich when he found rare goods in large quantities. He has never given up on his music dream.
Motivation: Money/treasure.
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Barber
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 260 gp.
Mormo Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. His silver hair is braided into rings. He has white eyes and a green hat with a brown feather.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is afraid of women and trembles around them
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He moved out west to avoid the crime he committed. After months of barely getting by, Mormo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: To get a good night's sleep; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Flaws: Shy, Insomniac. Bonds: Rich, Attractive, Criminal record. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 114 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 19 (+4) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Undercommon, Aquan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Blue sapphire (400 gp). Moss agate (14 gp). Lapis lazuli (14 gp). Black pearl (700 gp). Star rose quartz (20 gp). Tourmaline (80 gp).
Beloril Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear grey pants and tee shirts. His hair, while still mostly blonde, has prominent grey streaks. His brown eyes peer out from beneath his deerstalker grey hat.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Beloril took refuge in the ruined castle and found the beat up whip and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels that his past leaves him morally obligated to help; and wants to work out more often
Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Nature, Criminal record. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!