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NPC Generator

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Advanced [show]


Anthony Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bristling with hidden weapons, mostly ceremonial daggers and longswords. His hair is chestnut and curly. He wears an eyepatch.

Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Anthony lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers.

Flaws: Ugly, Shy. Bonds: Poor, Criminal record, Family. Occupation: Scribe

Voice: Complex vocabulary, royal

Attributes [hide]

Anthony Lindsay, Male Human Paladin 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp.


Social Check DCs


Thorpe Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is drawn into a tight pony tail with a clover scrunchie. His eyes are gray and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against brigands; and his religion dominates his actions

Flaws: Antagonistic, Disease. Bonds: Enemies, Rich, Religious. Occupation: Mason

Voice: Whispers

Attributes [hide]

Thorpe Greenleaf, Male Halfling Aristocrat 10
Small (2'11") Halfling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 80 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 14 (+2)17 (+3) 11 (+0)11 (+0)
Skills Athletics +1, Investigation +7
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Draconic, Sylvan
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +7

Possessions: 1400 gp. Alexandrite (600 gp). Rhodochrosite (14 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Altho Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a white poncho over his likewise colored trousers and shirt. He has wavy silver hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Assassin, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and sabotage a competitor

Flaws: Addict, Secretive, Antagonistic. Bonds: Job, Military. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Altho Tosscobble, Male Halfling Rogue 15
Small (3'0") Halfling, True Neutral (CR 15)
Armor Class 13
Hit Points 92 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Medicine +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 8000 gp. Black opal (1600 gp). Pink pearl (80 gp). Deep blue spinel (700 gp). Hematite (7 gp). Rich purple corundum (1600 gp). Rock crystal (80 gp). Fire opal (1600 gp). Lapis lazuli (7 gp). Black pearl (700 gp). Moss agate (7 gp). Carnelian (80 gp).


Social Check DCs


Dain Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light grey in addition to tight pants. He has a red handlebar mustache and slicked back red hair. His eyes are likewise blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Dain was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He would like to get married and retire; and expand his business

Ideals: Athletic. Flaws: Antagonistic. Bonds: In love, Job, Enemies, Has a crush. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Dain Eversharp, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 9 (-1)6 (-2)
Skills History +2, Performance +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 120 gp.


Social Check DCs


Nadarr Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He sports a flattop crest cut. His half smiles and gold eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He would rather hide behind his crafts than deal with other people.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and many goblins want him driven away

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Nadarr Beryntolthropal, Male Dragonborn Adept 13
Medium (6'5") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 88 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)14 (+2) 9 (-1)8 (-1)
Skills Animal Handling +3, Nature +6
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Carnelian (20 gp). Blue quartz (15 gp). Alexandrite (900 gp). Emerald (400 gp). Chrysoberyl (130 gp). 1 Medium magic item.


Social Check DCs

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