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Advanced [show]


Balimaar Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep yellow leather and dull grey iron scale mail. His chestnut hair is cut jaggedly and amateurishly. He has a dull look in his blue eyes.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Balimaar was born the youngest of three triplets. His psionic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise his children well.

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Has a crush, Family. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Staurheim, Male Half-Elf Aristocrat 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)7 (-2) 18 (+4)11 (+0)
Skills Intimidation +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Art Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His brown fur is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Ugly. Bonds: Poor, Guardian, Job, Religious, Adventurer. Occupation: Healer

Voice: Smoker's lung

Attributes [hide]

Art Mirror, Male Tabaxi Rogue 10
Medium (6'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 32 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)17 (+3) 8 (-1)15 (+2)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Draconic, Giant, Ignan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +6

Possessions: 1700 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Carved bone or ivory statuette (70 gp).


Social Check DCs


Quick Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is wearing a perfectly clean shirt and pair of pants. Her orange fur is braided into rings. Her copper eyes lackadaisically let the world flow into them.

Personality: She is almost excessively polite to everyone, even when angry. She does not believe in violence as a means to an end. She is a dedicated Animal Trainer but believes her peers are too gung-ho.

History: Quick was born in the north. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her spouse's relatives view her with great suspicion; and she would like to get married and retire

Ideals: Pacifist, Persistence. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Quick Shore, Female Tabaxi Aristocrat 1
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trail Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman has a large pastel mantle and cape that has been intricately interwoven into her black robe. She has done her best to style her cinnamon fur to look like a famous performer. Her amber eyes lackadaisically let the world flow into them.

Personality: She acts crazy and hedonistic. Flattery will make her almost putty in your hands.

History: Trail was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Entrepeneur. Flaws: Hedonist, Selfish. Bonds: Poor, Job. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Trail Of Winter, Female Tabaxi Sorcerer 4
Medium (5'10") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jebeddo Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. With bright chestnut hair and a scraggly beard. He has a dull look in his gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Bowyer, who enjoyed hunting, Jebeddo was taken on many hunting expeditions. Through the years after Jebeddo was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Jebeddo's father didn't care for him much, and the feeling was mutual. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Nature. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Jebeddo Fiddlefen, Male Gnome Barbarian 13
Small (3'8") Gnome, Neutral Good (CR 13)
Armor Class 13
Hit Points 78 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 18 (+4)14 (+2)
Skills Medicine +8, Survival +8
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 4000 gp. Old masterpiece painting (1300 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Gold music box (3000 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Cloth of gold vestments (70 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Medium magic item.


Social Check DCs

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