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NPC Generator

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Advanced [show]


Gimble Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Eccentric and domineering, Gimble will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gimble took refuge in the old dungeon and found the beat up lance and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure.

Ideals: Entrepeneur, Extrovert. Bonds: Attractive, Rich, Nature. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Gimble Leffery, Male Gnome Druid 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)17 (+3) 13 (+1)10 (+0)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Giant, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp.


Social Check DCs


Darrak Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports brown clothing, slightly heavier than average wear. His chestnut hair, when down, is lengthy. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Darrak was born in the west. At a young age he loved to build and create. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Justice, Persistence. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Darrak Ungart, Male Dwarf Commoner 7
Medium (4'2") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 22 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +3, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 12000 sp. Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with green and tan striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is always cut to a buzz. He has gray eyes and a brown hat with a green feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered south to less war torn lands. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice, Entrepeneur. Flaws: PTSD. Bonds: Immigrant. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Ramsey, Male Human Sorcerer 11
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 20 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)16 (+3) 12 (+1)17 (+3)
Skills Insight +5, Religion +7
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 2000 gp. Brass mug with jade inlays (600 gp). Finely wrought small gold bracelet (90 gp). 1 Minor magic item.


Social Check DCs


Himo Teinithra, Male Elf [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light tan in addition to tight pants, he is not a threatening figure. He has no hair. His eyes are brown and he is always smoking a pipe.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Himo hails from a village terrorized by gnolls. As a young adult he joined a group advocating for an improvement in Elven conditions. He is searching for what he claims is his rightful reward.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and obtaining odd cultural halfling artifacts is his passion

Flaws: Ugly, Racist. Bonds: Enemies, Adventurer, Family. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Himo Teinithra, Male Elf Cleric 2
Medium (4'8") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)16 (+3) 12 (+1)7 (-2)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1800 sp.


Social Check DCs


Anastrianna Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears long strands of amethyst and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is long and black with streaks of auburn, and is pulled back with small violet clips. Her amber eyes peer out from beneath her Stetson violet hat.

Personality: Stoic and calm, she prefers to meditate than take action. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Wants to have a good time and be beloved.

Ideals: Disciplined, Optimist, Gifted. Bonds: Rich, In love. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Anastrianna Azzo, Female Half-Elf Expert 3
Medium (5'3") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)15 (+2) 17 (+3)11 (+0)
Skills Athletics +6, History +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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