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NPC Generator

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Advanced [show]


Radomir Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely red suit with tan socks and a vest with buckled shoes. He is an epitome of beauty. He sports a long white beard, and similarly colored long hair. He has a dull look in his amber eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A few years later when the west was not economically sound they moved to his current location. By chance he met his brother recently and the two have been together since.

Motivation: Revenge.

Bonds: Attractive, Enemies, Immigrant, Religious, Family. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Radomir Deephollow, Male Halfling Warrior 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +7, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a yellow tunic with black highlights, and long grey pants that bunch up around her shoes. She wears a colorful flower in her brown hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Detective, Susannah learned a great deal about her father's area of expertise. Her childhood dream was to be a Fortune-teller, but she was a colossal failure. She has achieved small success as a Detective.

Motivation: To clean up the streets; and wants to open a new tavern

Flaws: Fearful. Bonds: Attractive, Job, Guardian. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Susannah Fasharash, Female Half-Elf Bard 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +1, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 300 gp. Onyx (50 gp). Jade (80 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Antinua Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears bulky violet painted plate armor. Her hair is long and blonde with streaks of white, and is pulled back with small violet clips. Her eyes are likewise violet.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. Antinua enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Antinua was raised in a hard working conservative environment. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She struck the Miner job and began her own company from there.

Motivation: She's attracted to the PC; and she is greedy

Flaws: Racist, Hedonist. Bonds: Job, Rich, Has a crush. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Antinua Durkin, Female Half-Elf Adept 1
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp. Iolite (80 gp).


Social Check DCs


Tana Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears suspenders and blue workpants. Her shirt is brown, and she wears a heavy blue leather apron most of the time. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born into a rich family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Flaws: Ugly, Addict, Antagonistic. Bonds: Adventurer, Rich. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tana Lingenhall, Female Gnome Commoner 14
Small (3'6") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 61 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Deception +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 2000 gp. Alexandrite (800 gp). Iolite (50 gp). Eye agate (10 gp). Carnelian (50 gp). Black pearl (800 gp). Black pearl (800 gp).


Social Check DCs


Orsik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears baggy grey pantaloons and a tan scarf. He is tall, broad shouldered and powerfully built. His long golden hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Nature, Adventurer. Occupation: Servant

Voice: Scottish accent

Attributes [hide]

Orsik Daerdahk, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 9000 cp.


Social Check DCs

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