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NPC Generator

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Advanced [show]


Alex Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a violet collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His black hair and beard is wavy and long. His eyes are brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Alex took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Spy for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Disciplined, Optimist, Gifted, Fighting. Bonds: Job. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Alex Selevarun, Male Half-Elf Adept 11
Medium (5'10") Half-Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 35 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills Nature +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 700 gp. Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thava Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right arm. She is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems. Her crest, while still mostly green, has prominent grey streaks. She has a dull look in her gold eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Criminal record, Job. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Thava Dhyrktelonis, Female Dragonborn Expert 8
Medium (6'8") Dragonborn, Neutral Evil (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)18 (+4) 8 (-1)12 (+1)
Skills Athletics +6, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Terran, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +2

Possessions: 150 pp.


Social Check DCs


Jane Harper, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a long, grey cloak. She has moderate length black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A deeply religious woman she believes everything happens for a reason. She is obsessed with finding treasure.

History: She was born in a small plains village. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Doesn't want to be a Mortician and was forced into it by her family; and to reunite with her old friends

Ideals: Athletic. Flaws: Antagonistic. Bonds: Religious, Adventurer, Nature, Family. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Jane Harper, Female Human Barbarian 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 7 (-2)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 8
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Beloril Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. He has a golden handlebar mustache and slicked back golden hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Beloril lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To clean up the streets; and to reunite with his absent mother

Ideals: Joker. Bonds: Religious, Family, Enemies, Guardian. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Beloril Goblinbane, Male Dwarf Warlock 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)7 (-2) 16 (+3)11 (+0)
Skills Arcana +0, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs


Efferil Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a violet tunic with yellow highlights, and long grey pants that bunch up around his shoes. His long red hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Efferil is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Efferil grew up listening to his mother's many stories. While studying, he fell in love. They married and had a daughter. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, In love. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Efferil Gentry, Male Half-Elf Aristocrat 15
Medium (5'7") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 63 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Deception +6, History +6
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1000 gp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (700 gp). Old masterpiece painting (700 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Medium magic item.


Social Check DCs

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