Mishann Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'3", this woman wears a black shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her crest is black and curly. Her eyes are red and catlike.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She would rather hide behind her crafts than deal with other people.
History: She was born at the edge of vast island. A freak accident while working with her Stylist father left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Artistic. Flaws: Depressed, Shy, Disease. Bonds: Nature. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 23 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1700 gp. Moonstone (30 gp). Rose (30 gp). Golden yellow topaz (300 gp). Alexandrite (300 gp). Chrysoprase (30 gp). Rich purple corundum (1100 gp). Alexandrite (300 gp).
Urshar Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple grey robe with red stripes complete with hood. She is bristling with hidden weapons, mostly halberds and whips. Her auburn hair is matted, messy, and big. Her eyes are hazel and she is always smoking a pipe.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born in the east to a Fortune-teller, Urshar learned a great deal about her mother's area of expertise. She found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Job, Adventurer. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 300 gp. 1 Half-Plate.
Windy On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a long, brown cloak. Her black fur is knotted and matted. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious woman she believes everything happens for a reason. She has a minor phobia of water and hates getting wet.
History: She was born in the east, but her parents moved at a very young age to the south. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She left for the east, certain she would find work there.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and seeks redemption
Flaws: Fearful. Bonds: Religious, Immigrant, Criminal record, Debt. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Aura Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and is renowned for his bright brown suits and hats. His long black fur is drawn into a two foot long braid. His blue eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in a small village he learned the ways of the warrior from his father. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Adventurer, Immigrant, Religious. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 68 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +4
Possessions: 1300 gp.
Jacoba Redfield, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'9". She is wearing colorful clothing, dressed as a Stableman, and her gloved hand is found clutching a scythe. She has slicked back blonde hair. Her otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, she has a hard time making friends. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: From birth she was tutored by a cruel and relentless mentor. She helped her father out around the business and became quite the natural. She has dedicated herself to building a better village for her children.
Motivation: She's repulsed by the PC; and to prove her worth to the world
Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Mentor, Job. Occupation: Stableman
Voice: Russian accent
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 90 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Undercommon
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3100 gp. Moss agate (4 gp). Jasper (40 gp). Moss agate (4 gp). Red-brown spinel (160 gp). Fire opal (700 gp). Aquamarine (600 gp). Rhodochrosite (4 gp). Blue quartz (4 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
