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Advanced [show]


Rolf Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and grey robe with the hood down. He carries with him a set of flails, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His face is scarred and worn.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He then took over the family business and is one of the better Spy for hire.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of gnolls

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Rolf Bradly, Male Human Warlock 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +1, History +4
Senses Passive Perception 10
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: Zircon (20 gp). Malachite (10 gp). Lapis lazuli (10 gp). Sard (20 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Uraim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries sickles. He has shaved his head bald. His face is scarred and worn.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 5 years old his parents immigrated from the west. He moved from fad to fad and when he turned 15 he discovered poetry. Days after completing his studies, news broke out that his hometown was attacked by orcs. Uraim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He wants revenge against orcs; and someone believes him a fraud

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Uraim Trueblood, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 360 gp.


Social Check DCs


Dalgal Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person.

Personality: He will rave to anyone who will listen. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Dalgal grew up listening to his father's many stories. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Adventurer, Religious. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Dalgal Fireforge, Male Dwarf Expert 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 85 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +6

Possessions: 1000 gp.


Social Check DCs


Yevelda Berkeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her skin is fair and her fingers are delicate and long. She has styled her chestnut hair well, parting it to the left. Her green eyes dart from person to person.

Personality: She never swears and excessively uses polite adverbs when speaking. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal music training, and achieved minor success. She has since lost track of the people in her past.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she wants revenge against brigands

Ideals: Optimist, Gifted, Artistic. Bonds: Family, Enemies. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Yevelda Berkeley, Female Half-Orc Wizard 7
Medium (4'11") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 5 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 6 (-2)11 (+0) 13 (+1)16 (+3)
Skills History +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 30000 cp. Rhodochrosite (7 gp).


Social Check DCs


Mara Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Mercenary. She carries with her a set of daggers on her belt, each one with a jet on the hilt. She has wavy chestnut hair. Her hazel eyes peer out from beneath her deerstalker blue hat.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Mara hails from a village terrorized by drow. She helped her father out around the business and became quite the natural. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Someone believes her a fraud; and expand her business

Ideals: Fighting. Flaws: Insomniac, Secretive. Bonds: Job, Enemies. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Mara Selevarun, Female Elf Aristocrat 1
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)12 (+1) 15 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs

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